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	<id>https://en.emushpedia.com/index.php?action=history&amp;feed=atom&amp;title=Customized_Blaster</id>
	<title>Customized Blaster - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://en.emushpedia.com/index.php?action=history&amp;feed=atom&amp;title=Customized_Blaster"/>
	<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Customized_Blaster&amp;action=history"/>
	<updated>2026-09-19T20:26:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://en.emushpedia.com/index.php?title=Customized_Blaster&amp;diff=1730&amp;oldid=prev</id>
		<title>SawJester: Added more information about Biocoded</title>
		<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Customized_Blaster&amp;diff=1730&amp;oldid=prev"/>
		<updated>2026-09-19T19:58:15Z</updated>

		<summary type="html">&lt;p&gt;Added more information about Biocoded&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:58, 19 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Action|Shoot|1|Shot}} can be used on crewmembers and is an &amp;#039;&amp;#039;&amp;#039;aggressive&amp;#039;&amp;#039;&amp;#039; action, therefore it is affected by {{Character|Ian}}&amp;#039;s {{Status|Pacifist}} status and/or the {{Skill|Bodyguard}} skill.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Action|Shoot|1|Shot}} can be used on crewmembers and is an &amp;#039;&amp;#039;&amp;#039;aggressive&amp;#039;&amp;#039;&amp;#039; action, therefore it is affected by {{Character|Ian}}&amp;#039;s {{Status|Pacifist}} status and/or the {{Skill|Bodyguard}} skill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This weapon has the &#039;&#039;&#039;biocoded&#039;&#039;&#039; status, therefore it can only be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used &lt;/del&gt;by the &#039;&#039;Infantryman&#039;&#039; who created it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This weapon has the &#039;&#039;&#039;biocoded&#039;&#039;&#039; status, therefore it can only be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fired &lt;/ins&gt;by the &#039;&#039;Infantryman&#039;&#039; who created it&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Additionally, it cannot be dismantled, hidden, or taken as long as the &#039;&#039;Infantryman&#039;&#039; who created it is alive—but it can be sabotaged&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key emushpedia_en:diff:1.41:old-1725:rev-1730:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>SawJester</name></author>
	</entry>
	<entry>
		<id>https://en.emushpedia.com/index.php?title=Customized_Blaster&amp;diff=1725&amp;oldid=prev</id>
		<title>SawJester: Created page with &quot;{{Tooltip Item |name=blaster-custom |fullname=Customized Blaster |description=Expedition : +2 added to the strength of your team during combats. |repair=25% chance |dismantle=3{{AP}} |dismantled=1 × {{Item|Scrap Metal|16}} |attribute=4 {{Charges}} - {{AP|Shot}} &#039;&#039;&#039;Firearm&#039;&#039;&#039; &lt;br&gt;Biocoded |source=1 × {{Skill|Infantryman}} |arme_précision=60 |arme_force=2~3 }} &lt;blockquote&gt;&#039;&#039;A blaster that&#039;s anything but standard. Its owner has taken great care of it, improving it ov...&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Customized_Blaster&amp;diff=1725&amp;oldid=prev"/>
		<updated>2026-09-19T19:29:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Tooltip Item |name=blaster-custom |fullname=Customized Blaster |description=&lt;a href=&quot;/index.php?title=Expedition&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Expedition (page does not exist)&quot;&gt;Expedition&lt;/a&gt; : +2 added to the strength of your team during combats. |repair=25% chance |dismantle=3{{AP}} |dismantled=1 × {{Item|Scrap Metal|16}} |attribute=4 {{Charges}} - {{AP|Shot}} &amp;#039;&amp;#039;&amp;#039;Firearm&amp;#039;&amp;#039;&amp;#039; &amp;lt;br&amp;gt;Biocoded |source=1 × {{Skill|Infantryman}} |arme_précision=60 |arme_force=2~3 }} &amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;A blaster that&amp;#039;s anything but standard. Its owner has taken great care of it, improving it ov...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Tooltip Item&lt;br /&gt;
|name=blaster-custom&lt;br /&gt;
|fullname=Customized Blaster&lt;br /&gt;
|description=[[Expedition]] : +2 added to the strength of your team during combats.&lt;br /&gt;
|repair=25% chance&lt;br /&gt;
|dismantle=3{{AP}}&lt;br /&gt;
|dismantled=1 × {{Item|Scrap Metal|16}}&lt;br /&gt;
|attribute=4 {{Charges}} - {{AP|Shot}} &amp;#039;&amp;#039;&amp;#039;Firearm&amp;#039;&amp;#039;&amp;#039; &amp;lt;br&amp;gt;Biocoded&lt;br /&gt;
|source=1 × {{Skill|Infantryman}}&lt;br /&gt;
|arme_précision=60&lt;br /&gt;
|arme_force=2~3&lt;br /&gt;
}} &amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;A blaster that&amp;#039;s anything but standard. Its owner has taken great care of it, improving it over the years.&amp;#039;&amp;#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Action|Shoot|1|Shot}} can be used on crewmembers and is an &amp;#039;&amp;#039;&amp;#039;aggressive&amp;#039;&amp;#039;&amp;#039; action, therefore it is affected by {{Character|Ian}}&amp;#039;s {{Status|Pacifist}} status and/or the {{Skill|Bodyguard}} skill.&lt;br /&gt;
* This weapon has the &amp;#039;&amp;#039;&amp;#039;biocoded&amp;#039;&amp;#039;&amp;#039; status, therefore it can only be used by the &amp;#039;&amp;#039;Infantryman&amp;#039;&amp;#039; who created it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Icon-planet.png|link=Expedition]] &amp;#039;&amp;#039;&amp;#039;[[Expedition]] :&amp;#039;&amp;#039;&amp;#039; +2 added to the strength of your team during combats.&lt;br /&gt;
* If the [[Communications#Rebel_Bases|CENTAURI Rebel Base]] is decoded the bonus becomes +3.&lt;br /&gt;
* Crewmembers with the {{Skill|Shooter}} skill, will get an additional +1 strength. This bonus will only be applied once. &lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
The base accuracy is &amp;#039;&amp;#039;&amp;#039;60%&amp;#039;&amp;#039;&amp;#039;. This increases every time a shot is missed and resets on a successful hit.&lt;br /&gt;
&lt;br /&gt;
The effects for missing and hitting &amp;#039;&amp;#039;&amp;#039;are the same as the {{Item|Blaster|16}}.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Weapons}}&lt;/div&gt;</summary>
		<author><name>SawJester</name></author>
	</entry>
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