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	<id>https://en.emushpedia.com/index.php?action=history&amp;feed=atom&amp;title=Daedalus</id>
	<title>Daedalus - Revision history</title>
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	<updated>2026-06-09T17:07:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://en.emushpedia.com/index.php?title=Daedalus&amp;diff=1289&amp;oldid=prev</id>
		<title>Apollo105 at 08:43, 17 May 2026</title>
		<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Daedalus&amp;diff=1289&amp;oldid=prev"/>
		<updated>2026-05-17T08:43:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:43, 17 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot;&gt;Line 70:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Language|en|fr=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Le &lt;/del&gt;Daedalus}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Language|en|fr=Daedalus}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Apollo105</name></author>
	</entry>
	<entry>
		<id>https://en.emushpedia.com/index.php?title=Daedalus&amp;diff=1288&amp;oldid=prev</id>
		<title>Apollo105: Created page with &quot;rightThe &#039;&#039;&#039;&#039;&#039;Daedalus&#039;&#039;&#039;&#039;&#039; is the setting of every &#039;&#039;eMush&#039;&#039; game. It is a small exploration and research vessel designed with the intent of searching the Magellan Nebula for Eden, a utopian world where humanity can resettle and repopulate. Unfortunately, the {{Character|Mush}} have already infiltrated the ship...  == Gameplay ==  In in-game nomenclature, a &quot;ship&quot; refers to a single game session in &#039;&#039;eMush&#039;&#039;. * Although gameplay starts...&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Daedalus&amp;diff=1288&amp;oldid=prev"/>
		<updated>2026-05-17T08:42:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/File:Daedalus-sticker.png&quot; title=&quot;File:Daedalus-sticker.png&quot;&gt;right&lt;/a&gt;The &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Daedalus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is the setting of every &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039; game. It is a small exploration and research vessel designed with the intent of searching the Magellan Nebula for &lt;a href=&quot;/wiki/Eden&quot; title=&quot;Eden&quot;&gt;Eden&lt;/a&gt;, a utopian world where humanity can resettle and repopulate. Unfortunately, the {{Character|Mush}} have already infiltrated the ship...  == Gameplay ==  In in-game nomenclature, a &amp;quot;ship&amp;quot; refers to a single game session in &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039;. * Although gameplay starts...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Daedalus-sticker.png|right]]The &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Daedalus&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is the setting of every &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039; game. It is a small exploration and research vessel designed with the intent of searching the Magellan Nebula for [[Eden]], a utopian world where humanity can resettle and repopulate. Unfortunately, the {{Character|Mush}} have already infiltrated the ship...&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
In in-game nomenclature, a &amp;quot;ship&amp;quot; refers to a single game session in &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039;.&lt;br /&gt;
* Although gameplay starts when the first player joins, features are limited until &amp;#039;&amp;#039;&amp;#039;selection&amp;#039;&amp;#039;&amp;#039; occurs. Selection happens either when 16 players join the ship, or when three full days have passed.&lt;br /&gt;
* A ship ends when a win/lose condition is met (see [[Ending the Game]]).&lt;br /&gt;
* Once a ship ends, all players gain access to an end page that compiles various statistics.&lt;br /&gt;
&lt;br /&gt;
Each game is mostly identical, but a few things may change from ship to ship:&lt;br /&gt;
* Items are scattered randomly throughout the ship when the game starts (though most will spawn in [[Storage]] rooms).&lt;br /&gt;
* Different {{Item|Blueprint|16}}&amp;#039;&amp;#039;&amp;#039;s&amp;#039;&amp;#039;&amp;#039; and {{Item|Mage Book|16}}&amp;#039;&amp;#039;&amp;#039;s&amp;#039;&amp;#039;&amp;#039; may spawn.&lt;br /&gt;
* A ship will contain either {{Character|Finola}} and {{Character|Chao}} &amp;#039;&amp;#039;&amp;#039;or&amp;#039;&amp;#039;&amp;#039; {{Character|Andie}} and {{Character|Derek}}. &lt;br /&gt;
* Holiday events may create additional differences.&lt;br /&gt;
&lt;br /&gt;
== Cycle Management ==&lt;br /&gt;
&lt;br /&gt;
The Daedalus makes a number of different calculations during each cycle change. The order of operations is as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Daedalus new cycle order :&lt;br /&gt;
Check if General Patching Up project activate&lt;br /&gt;
Check if new day and do miscellaneous stuff around that&lt;br /&gt;
Add hunters and incident points&lt;br /&gt;
+5% to a project if neron thread is done&lt;br /&gt;
&lt;br /&gt;
remove oxygen&lt;br /&gt;
force mush selection if lobby phase took too long&lt;br /&gt;
reset spore if new days&lt;br /&gt;
reset daily special action points&lt;br /&gt;
kill players from lack of oxygen&lt;br /&gt;
Handle ship status new cycle&lt;br /&gt;
&lt;br /&gt;
Handle players new cycle :&lt;br /&gt;
--- update cycle related achievements&lt;br /&gt;
--- Handle players status&lt;br /&gt;
--- Handle diseases appearing or healing through time&lt;br /&gt;
--- update sleep and lost related achievements&lt;br /&gt;
--- Handle new day HP gain&lt;br /&gt;
--- Handle new day moral lost&lt;br /&gt;
--- Handle death by suicide&lt;br /&gt;
--- Handle AP / MP gain&lt;br /&gt;
--- Handle logistics&lt;br /&gt;
--- Handle everything modifier related (bonus / malus AP/MP from skill, dirty by disease,...)&lt;br /&gt;
&lt;br /&gt;
Give new cycle glory&lt;br /&gt;
Handle equipments new cycle :&lt;br /&gt;
--- NPC actions&lt;br /&gt;
--- Handle equipments status new cycle (mostly charges)&lt;br /&gt;
--- Handle Plants / Jukebox / Rations&lt;br /&gt;
&lt;br /&gt;
Dispatch incidents&lt;br /&gt;
Handle room new cycle :&lt;br /&gt;
--- Handle room status new cycle (mostly fire)&lt;br /&gt;
--- Handle moral given by shrink&lt;br /&gt;
--- Handle fire propagation&lt;br /&gt;
&lt;br /&gt;
Handle hunters new cycle :&lt;br /&gt;
--- Handle hunters status new cycle (???)&lt;br /&gt;
--- Remove attacked traders&lt;br /&gt;
--- Hunters try to shoot&lt;br /&gt;
--- Try to spawn a trader&lt;br /&gt;
--- Try to spawn hunters&lt;br /&gt;
&lt;br /&gt;
create message auto watering&lt;br /&gt;
attribute titles if needed&lt;br /&gt;
Handle new / expired rebel bases&lt;br /&gt;
3% to break sol link&lt;br /&gt;
update day related achievements&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Language|en|fr=Le Daedalus}}&lt;/div&gt;</summary>
		<author><name>Apollo105</name></author>
	</entry>
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