<?xml version="1.0"?>
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	<id>https://en.emushpedia.com/index.php?action=history&amp;feed=atom&amp;title=Introduction_to_the_Game</id>
	<title>Introduction to the Game - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://en.emushpedia.com/index.php?action=history&amp;feed=atom&amp;title=Introduction_to_the_Game"/>
	<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;action=history"/>
	<updated>2026-06-09T17:06:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;diff=1250&amp;oldid=prev</id>
		<title>Apollo105: Fixed links, added icons</title>
		<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;diff=1250&amp;oldid=prev"/>
		<updated>2026-05-08T09:12:05Z</updated>

		<summary type="html">&lt;p&gt;Fixed links, added icons&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:12, 8 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Setting and universe ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Setting and universe ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Humanity is at war with an alien entity known as the {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Personnage&lt;/del&gt;|Mush}}, an organism capable of possessing and controlling humans.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Humanity is at war with an alien entity known as the {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Character&lt;/ins&gt;|Mush}}, an organism capable of possessing and controlling humans.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Daedalus is tasked with saving humanity by escaping the Mush while developing a cure against it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Daedalus is tasked with saving humanity by escaping the Mush while developing a cure against it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the survival capabilities of the crew, you may collectively choose (or not) one of the possible endings of the game (see [[Game Endings]]):&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Depending on the survival capabilities of the crew, you may collectively choose (or not) one of the possible endings of the game (see [[Game Endings]]):&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;The Daedalus has been destroyed…&#039;&#039; equivalent to a defeat for the human faction.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:P-dead.png|class=icon-margin|Icon]] &lt;/ins&gt;&#039;&#039;The Daedalus has been destroyed…&#039;&#039; equivalent to a defeat for the human faction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;The Daedalus has returned to Sol…&#039;&#039; &#039;&#039;&#039;&#039;&#039;WITHOUT&#039;&#039;&#039;&#039;&#039; the {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Objet&lt;/del&gt;|Retro-Fungal Serum|16}} equivalent to a victory for the human faction (if the crew considers it as such) &#039;&#039;EXCEPT if there are still Mush aboard&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Icon-sol.png|class=icon-margin|Icon]] &lt;/ins&gt;&#039;&#039;The Daedalus has returned to Sol…&#039;&#039; &#039;&#039;&#039;&#039;&#039;WITHOUT&#039;&#039;&#039;&#039;&#039; the {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item&lt;/ins&gt;|Retro-Fungal Serum|16}} equivalent to a victory for the human faction (if the crew considers it as such) &#039;&#039;EXCEPT if there are still Mush aboard&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;The Daedalus has returned to Sol…&#039;&#039; &#039;&#039;&#039;&#039;&#039;WITH&#039;&#039;&#039;&#039;&#039; the {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Objet&lt;/del&gt;|Retro-Fungal Serum|16}} equivalent to a victory for the human faction &#039;&#039;EXCEPT if there are still Mush aboard&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Icon-sol.png|class=icon-margin|Icon]] &lt;/ins&gt;&#039;&#039;The Daedalus has returned to Sol…&#039;&#039; &#039;&#039;&#039;&#039;&#039;WITH&#039;&#039;&#039;&#039;&#039; the {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item&lt;/ins&gt;|Retro-Fungal Serum|16}} equivalent to a victory for the human faction &#039;&#039;EXCEPT if there are still Mush aboard&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;The Daedalus has departed for Eden…&#039;&#039; equivalent to an exceptional victory for the human faction &#039;&#039;EXCEPT if there are still Mush aboard&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Icon-eden.png|class=icon-margin|Icon]] &lt;/ins&gt;&#039;&#039;The Daedalus has departed for Eden…&#039;&#039; equivalent to an exceptional victory for the human faction &#039;&#039;EXCEPT if there are still Mush aboard&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Essential strategies and principles ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Essential strategies and principles ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Relays]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Relays]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Ship Inventory]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Ship Inventory]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Objet&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list&lt;/del&gt;|16}} of {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Personnage&lt;/del&gt;|Eleesha}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Item&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;THE List&lt;/ins&gt;|16}} of {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Character&lt;/ins&gt;|Eleesha}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key emushpedia_en:diff:1.41:old-1238:rev-1250:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Apollo105</name></author>
	</entry>
	<entry>
		<id>https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;diff=1238&amp;oldid=prev</id>
		<title>Kromzer0 at 05:18, 8 May 2026</title>
		<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;diff=1238&amp;oldid=prev"/>
		<updated>2026-05-08T05:18:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:18, 8 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay and mechanics ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay and mechanics ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;eMush&#039;&#039; is primarily a roleplaying game, where your actions are limited by your character’s [[Action and Movement Points|Action Points]] {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PA&lt;/del&gt;}} (AP) and [[Action and Movement Points|Movement Points]] {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PM&lt;/del&gt;}} (MP).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;eMush&#039;&#039; is primarily a roleplaying game, where your actions are limited by your character’s [[Action and Movement Points|Action Points]] {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AP&lt;/ins&gt;}} (AP) and [[Action and Movement Points|Movement Points]] {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MP&lt;/ins&gt;}} (MP).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each action costs a certain number of {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PA&lt;/del&gt;}}, which regenerate over time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each action costs a certain number of {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AP&lt;/ins&gt;}} , which regenerate over time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Moving your character from one room of the ship to another consumes {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PM&lt;/del&gt;}}, which regenerate in the same way (though not necessarily at the same speed!).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Moving your character from one room of the ship to another consumes {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MP&lt;/ins&gt;}}, which regenerate in the same way (though not necessarily at the same speed!).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039;, each day is divided into 8 cycles of three hours.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039;, each day is divided into 8 cycles of three hours.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kromzer0</name></author>
	</entry>
	<entry>
		<id>https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;diff=1237&amp;oldid=prev</id>
		<title>Kromzer0 at 05:11, 8 May 2026</title>
		<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;diff=1237&amp;oldid=prev"/>
		<updated>2026-05-08T05:11:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:11, 8 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;eMush is a revival of Mush by [https://eternaltwin.org/?l=en-US Eternaltwin], a browser game originally developed by [https://motiontwin.com/ Motion Twin].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;eMush is a revival of Mush by [https://eternaltwin.org/?l=en-US Eternaltwin], a browser game originally developed by [https://motiontwin.com/ Motion Twin].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game takes place in a space opera universe, where a crew of &#039;&#039;&#039;16 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people&lt;/del&gt;&#039;&#039;&#039; must survive aboard a ship called the &#039;&#039;&#039;[[Game Lore|Daedalus]]&#039;&#039;&#039;. However, 2 crew members are secretly infected by an alien parasite (&#039;&#039;&#039;the [[Game Lore|Mush]]&#039;&#039;&#039;) and must do everything they can to sabotage humanity.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game takes place in a space opera universe, where a crew of &#039;&#039;&#039;16 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters&lt;/ins&gt;&#039;&#039;&#039; must survive aboard a ship called the &#039;&#039;&#039;[[Game Lore|Daedalus]]&#039;&#039;&#039;. However, 2 crew members are secretly infected by an alien parasite (&#039;&#039;&#039;the [[Game Lore|Mush]]&#039;&#039;&#039;) and must do everything they can to sabotage humanity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Setting and universe ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Setting and universe ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key emushpedia_en:diff:1.41:old-1236:rev-1237:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Kromzer0</name></author>
	</entry>
	<entry>
		<id>https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;diff=1236&amp;oldid=prev</id>
		<title>Kromzer0 at 05:11, 8 May 2026</title>
		<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;diff=1236&amp;oldid=prev"/>
		<updated>2026-05-08T05:11:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:11, 8 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== What is &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039;? ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== What is &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039;? ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;eMush is a revival of Mush by [&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eternaltwin](&lt;/del&gt;https://eternaltwin.org/?l=en-US&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;, a browser game originally developed by [&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Motion Twin](&lt;/del&gt;https://motiontwin.com/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;eMush is a revival of Mush by [https://eternaltwin.org/?l=en-US &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eternaltwin]&lt;/ins&gt;, a browser game originally developed by [https://motiontwin.com/ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Motion Twin]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game takes place in a space opera universe, where a crew of &amp;#039;&amp;#039;&amp;#039;16 people&amp;#039;&amp;#039;&amp;#039; must survive aboard a ship called the &amp;#039;&amp;#039;&amp;#039;[[Game Lore|Daedalus]]&amp;#039;&amp;#039;&amp;#039;. However, 2 crew members are secretly infected by an alien parasite (&amp;#039;&amp;#039;&amp;#039;the [[Game Lore|Mush]]&amp;#039;&amp;#039;&amp;#039;) and must do everything they can to sabotage humanity.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game takes place in a space opera universe, where a crew of &amp;#039;&amp;#039;&amp;#039;16 people&amp;#039;&amp;#039;&amp;#039; must survive aboard a ship called the &amp;#039;&amp;#039;&amp;#039;[[Game Lore|Daedalus]]&amp;#039;&amp;#039;&amp;#039;. However, 2 crew members are secretly infected by an alien parasite (&amp;#039;&amp;#039;&amp;#039;the [[Game Lore|Mush]]&amp;#039;&amp;#039;&amp;#039;) and must do everything they can to sabotage humanity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key emushpedia_en:diff:1.41:old-1235:rev-1236:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Kromzer0</name></author>
	</entry>
	<entry>
		<id>https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;diff=1235&amp;oldid=prev</id>
		<title>Kromzer0: a distant attempt to do anything remotely useful</title>
		<link rel="alternate" type="text/html" href="https://en.emushpedia.com/index.php?title=Introduction_to_the_Game&amp;diff=1235&amp;oldid=prev"/>
		<updated>2026-05-08T05:10:00Z</updated>

		<summary type="html">&lt;p&gt;a distant attempt to do anything remotely useful&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== What is &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039;? ===&lt;br /&gt;
&lt;br /&gt;
eMush is a revival of Mush by [Eternaltwin](https://eternaltwin.org/?l=en-US), a browser game originally developed by [Motion Twin](https://motiontwin.com/).&lt;br /&gt;
&lt;br /&gt;
The game takes place in a space opera universe, where a crew of &amp;#039;&amp;#039;&amp;#039;16 people&amp;#039;&amp;#039;&amp;#039; must survive aboard a ship called the &amp;#039;&amp;#039;&amp;#039;[[Game Lore|Daedalus]]&amp;#039;&amp;#039;&amp;#039;. However, 2 crew members are secretly infected by an alien parasite (&amp;#039;&amp;#039;&amp;#039;the [[Game Lore|Mush]]&amp;#039;&amp;#039;&amp;#039;) and must do everything they can to sabotage humanity.&lt;br /&gt;
&lt;br /&gt;
=== Setting and universe ===&lt;br /&gt;
&lt;br /&gt;
* Humanity is at war with an alien entity known as the {{Personnage|Mush}}, an organism capable of possessing and controlling humans.&lt;br /&gt;
* The Daedalus is tasked with saving humanity by escaping the Mush while developing a cure against it.&lt;br /&gt;
&lt;br /&gt;
=== Game principle ===&lt;br /&gt;
&lt;br /&gt;
* Each player takes on the role of one of the 16 crew members aboard the ship, each with their own unique role and skills.&lt;br /&gt;
* Humans must cooperate to carry out all the tasks necessary for survival, create a cure for the Mush, and try to unmask the infected hiding among them.&lt;br /&gt;
* Two players are &amp;#039;&amp;#039;&amp;#039;secretly&amp;#039;&amp;#039;&amp;#039; Mush and must continue pretending to be human until they manage to eliminate all humans, either by infecting them so they become Mush themselves, or by assassinating them.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay and mechanics ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;eMush&amp;#039;&amp;#039; is primarily a roleplaying game, where your actions are limited by your character’s [[Action and Movement Points|Action Points]] {{PA}} (AP) and [[Action and Movement Points|Movement Points]] {{PM}} (MP).&lt;br /&gt;
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* Each action costs a certain number of {{PA}}, which regenerate over time.&lt;br /&gt;
* Moving your character from one room of the ship to another consumes {{PM}}, which regenerate in the same way (though not necessarily at the same speed!).&lt;br /&gt;
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In &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039;, each day is divided into 8 cycles of three hours.&lt;br /&gt;
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* At the start of each cycle, fixed or random events may occur (see [[Hazards]]), and part of the players’ [[Action and Movement Points|personal resources]] regenerate.&lt;br /&gt;
* Any event occurring outside the start of a Cycle is therefore caused by a player&amp;#039;s action (except for certain delayed effects of [[Mush Skills]]).&lt;br /&gt;
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A large part of the game revolves around &amp;#039;&amp;#039;&amp;#039;communication&amp;#039;&amp;#039;&amp;#039; and observing the actions of other players. You can communicate through a [[Communication Channels|discussion channel]] shared by all players, or through private channels by selecting the people you wish to talk to. Depending on your role aboard the ship, you may [[Investigate|investigate Mush]], conduct [[research]], repair the ship, lead [[expeditions]], and more...&lt;br /&gt;
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=== Objective of the game ===&lt;br /&gt;
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* If you are human, you have two possible victory conditions: return to [[Game Lore|Sol]], or reach [[Game Lore|Eden]], all &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;without any Mush aboard&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* If you are Mush, your goal is to destroy the crew of the Daedalus by any means necessary. Sometimes your sacrifice will be required to achieve this. Eradicating humanity matters far more than your own survival!&lt;br /&gt;
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Depending on the survival capabilities of the crew, you may collectively choose (or not) one of the possible endings of the game (see [[Game Endings]]):&lt;br /&gt;
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* &amp;#039;&amp;#039;The Daedalus has been destroyed…&amp;#039;&amp;#039; equivalent to a defeat for the human faction.&lt;br /&gt;
* &amp;#039;&amp;#039;The Daedalus has returned to Sol…&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;WITHOUT&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; the {{Objet|Retro-Fungal Serum|16}} equivalent to a victory for the human faction (if the crew considers it as such) &amp;#039;&amp;#039;EXCEPT if there are still Mush aboard&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;The Daedalus has returned to Sol…&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;WITH&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; the {{Objet|Retro-Fungal Serum|16}} equivalent to a victory for the human faction &amp;#039;&amp;#039;EXCEPT if there are still Mush aboard&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;The Daedalus has departed for Eden…&amp;#039;&amp;#039; equivalent to an exceptional victory for the human faction &amp;#039;&amp;#039;EXCEPT if there are still Mush aboard&amp;#039;&amp;#039;&lt;br /&gt;
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=== Essential strategies and principles ===&lt;br /&gt;
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Certain gameplay principles form the foundation of &amp;#039;&amp;#039;eMush&amp;#039;&amp;#039;. Knowing them is essential to play effectively and avoid being accused of being a Mush during your first experience with the game.&lt;br /&gt;
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* [[Relays]]&lt;br /&gt;
* The [[Ship Inventory]]&lt;br /&gt;
* {{Objet|list|16}} of {{Personnage|Eleesha}}&lt;/div&gt;</summary>
		<author><name>Kromzer0</name></author>
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