Communications: Difference between revisions

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[[File:Equipment-communications-center.png|framed|The comms center, in the Bridge]]
[[File:Equipment-communications-center.png|framed|The comms center, in the Bridge]]


'''Communications''' is an important job aboard the ship, allowing the crew to unlock various powerful bonuses. It is done from the '''Communications Center''' on the '''[[Bridge]]'''.
'''Communications''' is an important job aboard the ship, allowing the crew to unlock various powerful bonuses. It is done from the ''Communications Center'' on the '''[[Bridge]]'''.
* Most functions of the Comms Center are reserved for the {{Title|Communications}}, save for improving the signal link.
* Most functions of the Comms Center are reserved for the {{Title|Communications}}, save for improving the signal link.
* You must be clean to use the terminal.
* You must be clean to use the terminal.
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Contact with Sol can be lost in the following ways:
Contact with Sol can be lost in the following ways:
* The [[Bridge#Communications Center|Comms Center]] breaks.
* The [[Bridge#Communications Center|Comms Center]] breaks.
* Decoding certain [[Xyloph BDD]] signals.
* Decoding certain [[Xyloph DB]] signals.
* Random chance when the {{Item|Microwave|16}} is used.
* Random chance when the {{Item|Microwave|16}} is used.
* Randomly during cycle change. {{TODO|Is this correct?}}
* Randomly during cycle change. {{TODO|Is this correct?}}
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== Xyloph BDD ==
== Xyloph Database ==
{{Action|Contact Xyloph|2|IT}} ('''Comms Center''')
{{Action|Contact Xyloph|2|IT}} ('''Comms Center''')


Allows the {{Title|Communications}} to decode data received from the Xyloph space station. Performing this action instantly decodes a random database entry (out of 12).
Allows the {{Title|Communications}} to decode data received from the Xyloph space station. Performing this action instantly decodes a random database entry (out of 12).


{{QuickLink|Xyloph BDD}}
{{QuickLink|Xyloph DB}}
 


== Rebel Bases ==
== Rebel Bases ==
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{{QuickLink|Rebel Bases}}
{{QuickLink|Rebel Bases}}


== NERON Updates ==
== NERON Updates ==
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* 00 represents the percentage progress toward the next version.
* 00 represents the percentage progress toward the next version.


{{Info|Text=The current NERON version is also visible from '''[[Nexus|NERON's Core]]''' in the Nexus.}}
{{Info|The current NERON version is also visible from '''[[Nexus|NERON's Core]]''' in the Nexus.}}
 


{{Action|Upgrade NERON|2|IT}} ('''Comms Center''')
{{Action|Upgrade NERON|2|IT}} ('''Comms Center''')
* Randomly increases NERON update progression.  
* Randomly increases NERON update progression.  
** The progress achieved per action decreases with each successive NERON version. It follows this formula: progression between 1% and 100 (aléatoire uniforme) ÷ version number, rounded to the next highest valuee<ref>[https://gitlab.com/eternaltwin/mush/mush/-/blob/0.12.2/Api/src/Communications/Service/NeronMinorVersionIncrementService.php eMush source code - Api/src/Communications/Service/NeronMinorVersionIncrementService.php - Version 0.12.2]</ref>{{TODO|Need better translation of the formula}}
** The progress achieved per action decreases with each successive NERON version. It follows this formula: progression between 1% and 100 (aléatoire uniforme) ÷ version number, rounded to the next highest value<ref>[https://gitlab.com/eternaltwin/mush/mush/-/blob/0.12.2/Api/src/Communications/Service/NeronMinorVersionIncrementService.php eMush source code - Api/src/Communications/Service/NeronMinorVersionIncrementService.php - Version 0.12.2]</ref>{{TODO|Need better translation of the formula}}
* At 100%, the NERON version increases by 1, the % resets to 0, and a random  '''[[NERON Project]]''' is randomly completed '''from the list of projects never proposed in the Nexus'''.
* At 100%, the NERON version increases by 1, the % resets to 0, and a random  '''[[NERON Project]]''' is randomly completed '''from the list of projects never proposed in the Nexus'''.


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== See also ==
== See also ==
{{Item|Tabulatrix|16}}: allows printing of [[Xyloph BDD]] items including {{Item|Finola's List|16}}, {{Item|Mage Book|16}}s, and {{Item|Blueprint|16}}s.
{{Item|Tabulatrix|16}}: allows printing of [[Xyloph DB]] items including {{Item|Finola's List|16}}, {{Item|Mage Book|16}}s, and {{Item|Blueprint|16}}s.
* If the tabulatrix is broken, outstanding documents will be printed when it is repaired.<ref>[https://gitlab.com/eternaltwin/mush/mush/-/blob/0.12.2/Api/src/Communications/Listener/StatusEventSubscriber.php#L38-45 eMush source code - https://gitlab.com/eternaltwin/mush/mush/-/blob/0.12.2/Api/src/Communications/Listener/StatusEventSubscriber.php - Version 0.12.2]</ref>
* If the tabulatrix is broken, outstanding documents will be printed when it is repaired.<ref>[https://gitlab.com/eternaltwin/mush/mush/-/blob/0.12.2/Api/src/Communications/Listener/StatusEventSubscriber.php#L38-45 eMush source code - https://gitlab.com/eternaltwin/mush/mush/-/blob/0.12.2/Api/src/Communications/Listener/StatusEventSubscriber.php - Version 0.12.2]</ref>
* If the tabulatrix is disassembled, outstanding documents are lost forever.<ref>[https://gitlab.com/eternaltwin/mush/mush/-/blob/0.12.2/Api/src/Communications/Service/DecodeXylophDatabaseService.php#L176-180 eMush source code - Api/src/Communications/Service/DecodeXylophDatabaseService.php - Version 0.12.2] </ref>
* If the tabulatrix is disassembled, outstanding documents are lost forever.<ref>[https://gitlab.com/eternaltwin/mush/mush/-/blob/0.12.2/Api/src/Communications/Service/DecodeXylophDatabaseService.php#L176-180 eMush source code - Api/src/Communications/Service/DecodeXylophDatabaseService.php - Version 0.12.2] </ref>




{{Navbox Communications}}
{{Navbox Communications}}
{{Language|en|fr=Communications}}
{{Language|en|fr=Communications}}

Latest revision as of 09:07, 8 May 2026

The comms center, in the Bridge

Communications is an important job aboard the ship, allowing the crew to unlock various powerful bonuses. It is done from the Communications Center on the Bridge.

  • Most functions of the Comms Center are reserved for the  Communications Officer, save for improving the signal link.
  • You must be clean to use the terminal.
  • The Hacker Kit Hacker Kit does not allow you to bypass use restrictions on the Comms Center.
The antenna, in the Engine Room

The Antenna in the Engine Room has a passive effect on communications:

  • If it is broken, the cost of all Comms actions raises by 1 Action Point.
  • If it is upgraded with the icon Spatial Wave Radar, signal link progress is doubled.


A link with Sol must be established before the  Communications Officer can do their work.

  • The signal starts at 0% at the start of the game.
  • The first time the link is restored, all crewmates gain +3 Morale.


Action Point or IT Point Establish Comms (Comms Center) - any clean crewmate can contribute, once per day per crewmate.

  • Each attempt increases signal quality by 4%.
    • 6% when a Radio ExpertRadio Expert is present, and 8% when you are one yourself.
  • The higher the signal quality, the greater one's chances are of successfully establishing contact.
  • While contact is established, this action becomes inaccessible (replaced by the text "Connection Established!"


Contact with Sol can be lost in the following ways:

  • The Comms Center breaks.
  • Decoding certain Xyloph DB signals.
  • Random chance when the Microwave Microwave is used.
  • Randomly during cycle change. Icon TODO: Is this correct?

Without an active link, the Comms Center's other functions are blocked. It is therefore important that the crew help restore it as soon as possible.


Xyloph Database

Action Point or IT Point Contact Xyloph (Comms Center)

Allows the  Communications Officer to decode data received from the Xyloph space station. Performing this action instantly decodes a random database entry (out of 12).

More info Main article: Xyloph DB.


Rebel Bases

Action Point or IT Point Rebel Base Network (Comms Center)

A rebel base attempts to contact the Daedalus every day starting from Mush selection, always on the same cycle. Each rebel base provides a unique bonus to the entire crew if its signal is decoded.

Beware: missing a base will forfeit its bonus permanently!

More info Main article: Rebel Bases.


NERON Updates

Completing NERON updates allows the crew to unlock random Projects from the available pool.

NERON starts the game at v1.00:

  • 1 is the version number.
  • 00 represents the percentage progress toward the next version.
The current NERON version is also visible from NERON's Core in the Nexus.

Action Point or IT Point Upgrade NERON (Comms Center)

  • Randomly increases NERON update progression.
    • The progress achieved per action decreases with each successive NERON version. It follows this formula: progression between 1% and 100 (aléatoire uniforme) ÷ version number, rounded to the next highest value[1]Icon TODO: Need better translation of the formula
  • At 100%, the NERON version increases by 1, the % resets to 0, and a random  NERON Project is randomly completed from the list of projects never proposed in the Nexus.
NERON updates will no longer be possible when the project pool is fully exhausted (aka, when all projects have either been completed, or proposed and skipped.


Trading

Traveling merchant ships may offer trades to the ship. Though any crewmate can respond, better trades are offered if a DiplomatDiplomat is present on the Bridge.

More info Main article: Merchants.


See also

Tabulatrix Tabulatrix: allows printing of Xyloph DB items including Document Finola's List, Mage Book Mage Books, and Blueprint Blueprints.

  • If the tabulatrix is broken, outstanding documents will be printed when it is repaired.[2]
  • If the tabulatrix is disassembled, outstanding documents are lost forever.[3]


fr Communications  •  es <Crear>