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types of researches
why?


[insert table in here]
'''Research''' plays a vital role in fighting the ''' Mush''' menace, slowing their advance and making it more difficult for them to perform their actions. Eventually, as research grows more complex and advanced tools become available, a permanent Mush cure and a distant Utopian world can even be discovered. Nothing is impossible for the resourceful crew for the Daedalus!
Research Project - no bonus - 1 bonus - 2 bonus - 3 bonus (is it possible?
 
necessary items/circumstances
 
who?
 
everybody
 
*Finola
* Chun
* Ian
* Andie
 
 
when?
 
Gameplay
 
Circumstances
 
 
 
Reference to Comms
 
 
Reference to mush hunt
 
{| class="wikitable sortable"
|+
!
! colspan="3" |'''Research Project'''
! colspan="3" |Effectiveness
!
!
|-
!ingame abbreviation
!'''Name'''
!Description
!'''necessary items'''
!'''no bonus'''
!'''1 bonus'''
!'''2 bonuses'''
! rowspan="3" |Glory
! rowspan="3" |'''type of research'''
|-
!
!
!
!
!
!+4%
!+4% + 4%
|-
!
!
!
!
!''no benefitial''
''research skill''
!''biologist''
'''''or'''''
''medic''
!''biologist''
'''''and'''''
''medic''
|-
|
|Anabolics
|Generates 4 ''' Dose of Anabolics'''. Gives +8 Movement Points ().
|
|12-18%
|16-24%
|20-30%
|0
|
|-
|UHP
|Ultra Healing Pomade
|
|medikit
|6-9%
|10-15%
|14-21%
|
|nice to have
|-
|
|Super Soaper
|
|soap
|
|
|
|
|anti mush weapon
|-
|AG
|Antispore Gas
|The maximum number of Mush spores generated per day is reduced by 2.
|Mush Sample
|6-9%
|10-15%
|14-21%
|3
|anti mush research
|-
|CS
|Constipaspore Serum
|Causes spore extraction to cost 4  instead of 2.
|'''Mush Sample'''
'''Any consumable'''
|6-9%
|10-15%
|14-21%
|3
|anti mush research
|-
|
|Mush-Hunter: ZC16H
|
|
|6-9%
|10-15%
|14-21%
|6
|glory research
|-
|
|Mush Language
|
|
|6-9%
|10-15%
|14-21%
|6
|glory research
|-
|
|Mush Races
|
|
|6-9%
|10-15%
|14-21%
|6
|glory research
|-
|ND, distiller
|Narcotics Distiller
|
|
|
|
|
|
|
|-
|
|Natamy Rifle
|
|
|
|
|
|
|
|-
|MA, mycos, alarms
|MycoAlarm
|
|
|
|
|
|
|
|-
|
|
|
|
|
|
|
|
|
|-
|
|scrambler
|
|
|
|
|
|
|
|}
 
== Mechanics ==
The '''Research Lab''' terminal can be accessed in the Laboratory. It brings up options for fighting ''' Mush''', granting the crew bonus  '''Glory''' and provides a number of useful commodities.
 
The  gained for certain research projects is immediately obtained by all living humans upon completion, and an additional  can be earned when reaching Sol or Eden. ''' Chun''' earns an additional 4  each time a research requiring her presence is completed. ''' Finola''' earns an additional 3  for all Mush-related research.
 
Research can be a very Dirty affair. And since NERON will lock unclean personnel out of the research console, wearing the ''' Stainproof Apron''' when participating is mandatory to avoid suspicion and long treks to the shower.
 
Participating in research costs 2 , and the efficiency is increased for ''' Biologist''' and ''' Medic''' characters:
{| class="wikitable"
!Icon
!Description
!Efficiency
|-
|
|Neither ''' Biologist''' nor ''' Medic'''
|Base efficiency
|-
|
| '''Biologist''' or ''' Medic''' (i.e. only one)
|Base efficiency + 4-6%
|-
|
| '''Biologist''' and ''' Medic''' (i.e. both)
|Base efficency + 8-12%
|}
A character's research '''efficiency''' drops with every participation, requiring Relaying to reset it.
 
The BIOS affects research in that the  '''Crew Lock''' can be set to '''Research''', limiting participation to ''' Biologist''' and ''' Medic''' characters, and  '''CPU Priority''' can also be set to '''Research''', increasing efficiency by 1-1% or 1-2%:
{| class="wikitable"
!Base efficiency
!Added efficiency
|-
|1-1%
| +1-2%
|-
|3-4%
| +1-2%
|-
|5-7%
| +1-2%
|-
|6-9%
| +1-1%
|-
|12-18%
| +1-1%
|-
|15-28%
| +1-2%
|-
|18-27%
| +1-1%
|}
 
== Research requirements ==
Many research options have certain conditions that must be met before they become available, including the presence of certain objects or characters in the Laboratory. If theyare not met, the research option ''will not be visible'', though any progress made is preserved.
 
The most important conditions for research are:
 
* The presence of a ''' Mush Sample''' in the lab. (Or ''' Contact made with Nils Carlsson'''.)
* The presence of ''' Zhong Chun''' in the lab. (Or decoded ''' Zhong Chun's Genome Codex'''.)
* The presence of the ''' Mush Genome Disk''', which can be obtained by finding the ''' Mush genome data'''.
* A  '''Dead''' Mush. (The place of death is irrelevant, it can be even outside Daedalus.) A Mush that is traded will not count as a dead Mush.
 
There will be messages indicating when certain requirements are met:
 
Some projects also require other related items on the shelf. Finally, the "#NCC Contact Lenses" are a special case in that ''' Schrödinger''' needs to be ''picked up'' and held in the inventory while working on them.
 
== List of Research projects ==
There are a total of 23 possible researches. Hover over the image to see the in-game description of a research.
{| class="wikitable"
!Requires
!Image
!Name
!Effectiveness
!Glory
!Details
|-
|Nothing
|
|Anabolics
| 12-18%
16-24%
20-30%
|0
|Generates 4 ''' Dose of Anabolics'''. Gives +8 Movement Points ().
|-
| '''Mush Sample'''
|
|Antispore Gas
| 6-9%
10-15%
14-21%
|3
|The maximum number of Mush spores generated per day is reduced by 2.
|-
| '''Mush Sample'''
'''Any consumable'''
|
|Constipaspore Serum
| 6-9%
10-15%
14-21%
|3
|Causes spore extraction to cost 4  instead of 2.
|-
| Dead Mush
|
|Meridon Scrambler
| 3-4%
7-10%
11-16%
|3
|Causes Hunters to sometimes fire at each other instead of at the Daedalus. (20% chance according to ingame description.)
|-
| '''Soap'''
'''Chun'''
|
|Mushicide Soap
| 3-4%
7-10%
11-16%
|3
|Transforms the ''' Soap''' into a ''' Super Soaper'''. Every shower you take will destroy one mush spore on your body when carrying it. '''Does not affect the Mush.'''  '''Bug''': Still removes spores even if not held when washing.
|-
| Dead Mush
'''Chun'''
|
|Mushovore Bacteria
| 12-18%
16-24%
20-30%
|3
|It takes 4 spores to turn a human into a mush, instead of 3.
|-
| '''Mush Sample'''
'''Chun'''
|
|Mush-Hunter: ZC16H
| 6-9%
10-15%
14-21%
|6
|Gives 6 .
|-
| '''Mush Genome Disk'''
|
|Mush Language
| 6-9%
10-15%
14-21%
|6
|Gives 6 .
|-
| Dead Mush
|
|Mush Races
| 6-9%
10-15%
14-21%
|6
|Gives 6
|-
| Dead Mush
'''Mush Genome Disk'''
|
|Mush Reproductive System
| 18-27%
22-33%
26-39%
|6
|Gives 6
|-
| '''Mush Sample'''
|
|MycoAlarm
| 6-9%
10-15%
14-21%
|3
|Makes 5 ''' Myco-Alarm'''.
|-
| '''Chun'''
|
|Mycoscan
| 4-6%
8-12%
12-18%
|3
|Allows the detection of spores on a healthy crew member.
|-
|Nothing
|
|Narcotics Distiller
| 6-9%
10-15%
14-21%
|0
|The Distiller can be used once a day to create a drug.
|-
| '''Blaster'''
'''Mush Sample'''
|
|Natamy Rifle
| 6-9%
10-15%
14-21%
|0
|Upgrades blaster to a ''' Natamy Rifle''', which does more damage to mush.
|-
| '''Schrödinger'''
(must be carried with you)
|
|NCC Contact Lenses
| 12-18%
16-24%
20-30%
|0
|Creates 2 pairs of ''' Lenses'''
|-
| Dead Mush
|
|Patuline Scrambler
| 6-9%
10-15%
14-21%
|3
|Mush can no longer communicate on the Mush channel.  '''Note''': Humans can't, either. Posts just turn into random symbols.
|-
| '''Water Stick'''
|
|Perpetual Hydration
| 6-9%
10-15%
14-21%
|0
|Gives 3   '''Bug''': This gives no Glory
|-
| Dead Mush
'''Mush Genome Disk'''
|
|Pheromodem
| 3-4%
7-10%
11-16%
|3
|Allows communication the Mush channel with a ''' Tracker''' or ''' iTrakie'''.
|-
| '''Mush Sample'''
Dead Mush
'''Chun'''
'''Mush Genome Disk'''
|
|Retro-Fungal Serum
| 1-1%
5-7%
9-13%
|16
|Generates ''' Retro-Fungal Serum'''
|-
| '''Mush Sample'''
|
|Spore Sucker
| 4-6%
8-12%
12-18%
|0
|Produces a ''' Spore Sucker'''
|-
| '''Starmap Fragment'''
|
|Super Calculator
| 3-4%
7-10%
11-16%
|0
|Installs a Super Calculator in the Nexus which allows you to triangulate the coordinates of Eden using 3 ''' Starmap Fragments'''
|-
| '''Water Stick'''
|
|Tesla SUP2X
| 12-18%
16-24%
20-30%
|0
|Increases the maximum number of turret charges by 2.
'''Bug''': Misleading description. Actually doubles them (2x) to 8.
|-
| '''Medikit'''
|
|Ultra-Healing Pomade
| 6-9%
10-15%
14-21%
|0
|Healing actions regenerate an additional  health point
'''Note''': Bandage still heal 2  only.
|}
Retrieved from "<nowiki>http://www.mushpedia.com/index.php?title=Research&oldid=13108</nowiki>"

Latest revision as of 13:01, 4 August 2026

why?

Research plays a vital role in fighting the  Mush menace, slowing their advance and making it more difficult for them to perform their actions. Eventually, as research grows more complex and advanced tools become available, a permanent Mush cure and a distant Utopian world can even be discovered. Nothing is impossible for the resourceful crew for the Daedalus!


who?

everybody

  • Finola
  • Chun
  • Ian
  • Andie


when?

Gameplay

Circumstances


Reference to Comms


Reference to mush hunt

Research Project Effectiveness
ingame abbreviation Name Description necessary items no bonus 1 bonus 2 bonuses Glory type of research
+4% +4% + 4%
no benefitial

research skill

biologist

or medic

biologist

and medic

Anabolics Generates 4  Dose of Anabolics. Gives +8 Movement Points (). 12-18% 16-24% 20-30% 0
UHP Ultra Healing Pomade medikit 6-9% 10-15% 14-21% nice to have
Super Soaper soap anti mush weapon
AG Antispore Gas The maximum number of Mush spores generated per day is reduced by 2. Mush Sample 6-9% 10-15% 14-21% 3 anti mush research
CS Constipaspore Serum Causes spore extraction to cost 4  instead of 2. Mush Sample

Any consumable

6-9% 10-15% 14-21% 3 anti mush research
Mush-Hunter: ZC16H 6-9% 10-15% 14-21% 6 glory research
Mush Language 6-9% 10-15% 14-21% 6 glory research
Mush Races 6-9% 10-15% 14-21% 6 glory research
ND, distiller Narcotics Distiller
Natamy Rifle
MA, mycos, alarms MycoAlarm
scrambler

Mechanics

The Research Lab terminal can be accessed in the Laboratory. It brings up options for fighting  Mush, granting the crew bonus  Glory and provides a number of useful commodities.

The  gained for certain research projects is immediately obtained by all living humans upon completion, and an additional  can be earned when reaching Sol or Eden.  Chun earns an additional 4  each time a research requiring her presence is completed.  Finola earns an additional 3  for all Mush-related research.

Research can be a very Dirty affair. And since NERON will lock unclean personnel out of the research console, wearing the  Stainproof Apron when participating is mandatory to avoid suspicion and long treks to the shower.

Participating in research costs 2 , and the efficiency is increased for  Biologist and  Medic characters:

Icon Description Efficiency
Neither  Biologist nor  Medic Base efficiency
Biologist or  Medic (i.e. only one) Base efficiency + 4-6%
Biologist and  Medic (i.e. both) Base efficency + 8-12%

A character's research efficiency drops with every participation, requiring Relaying to reset it.

The BIOS affects research in that the  Crew Lock can be set to Research, limiting participation to  Biologist and  Medic characters, and  CPU Priority can also be set to Research, increasing efficiency by 1-1% or 1-2%:

Base efficiency Added efficiency
1-1% +1-2%
3-4% +1-2%
5-7% +1-2%
6-9% +1-1%
12-18% +1-1%
15-28% +1-2%
18-27% +1-1%

Research requirements

Many research options have certain conditions that must be met before they become available, including the presence of certain objects or characters in the Laboratory. If theyare not met, the research option will not be visible, though any progress made is preserved.

The most important conditions for research are:

  • The presence of a  Mush Sample in the lab. (Or  Contact made with Nils Carlsson.)
  • The presence of  Zhong Chun in the lab. (Or decoded  Zhong Chun's Genome Codex.)
  • The presence of the  Mush Genome Disk, which can be obtained by finding the  Mush genome data.
  • A  Dead Mush. (The place of death is irrelevant, it can be even outside Daedalus.) A Mush that is traded will not count as a dead Mush.

There will be messages indicating when certain requirements are met:

Some projects also require other related items on the shelf. Finally, the "#NCC Contact Lenses" are a special case in that  Schrödinger needs to be picked up and held in the inventory while working on them.

List of Research projects

There are a total of 23 possible researches. Hover over the image to see the in-game description of a research.

Requires Image Name Effectiveness Glory Details
Nothing Anabolics 12-18%

16-24% 20-30%

0 Generates 4  Dose of Anabolics. Gives +8 Movement Points ().
Mush Sample Antispore Gas 6-9%

10-15% 14-21%

3 The maximum number of Mush spores generated per day is reduced by 2.
Mush Sample

Any consumable

Constipaspore Serum 6-9%

10-15% 14-21%

3 Causes spore extraction to cost 4  instead of 2.
Dead Mush Meridon Scrambler 3-4%

7-10% 11-16%

3 Causes Hunters to sometimes fire at each other instead of at the Daedalus. (20% chance according to ingame description.)
Soap

Chun

Mushicide Soap 3-4%

7-10% 11-16%

3 Transforms the  Soap into a  Super Soaper. Every shower you take will destroy one mush spore on your body when carrying it. Does not affect the Mush.  Bug: Still removes spores even if not held when washing.
Dead Mush

Chun

Mushovore Bacteria 12-18%

16-24% 20-30%

3 It takes 4 spores to turn a human into a mush, instead of 3.
Mush Sample

Chun

Mush-Hunter: ZC16H 6-9%

10-15% 14-21%

6 Gives 6 .
Mush Genome Disk Mush Language 6-9%

10-15% 14-21%

6 Gives 6 .
Dead Mush Mush Races 6-9%

10-15% 14-21%

6 Gives 6
Dead Mush

Mush Genome Disk

Mush Reproductive System 18-27%

22-33% 26-39%

6 Gives 6
Mush Sample MycoAlarm 6-9%

10-15% 14-21%

3 Makes 5  Myco-Alarm.
Chun Mycoscan 4-6%

8-12% 12-18%

3 Allows the detection of spores on a healthy crew member.
Nothing Narcotics Distiller 6-9%

10-15% 14-21%

0 The Distiller can be used once a day to create a drug.
Blaster

Mush Sample

Natamy Rifle 6-9%

10-15% 14-21%

0 Upgrades blaster to a  Natamy Rifle, which does more damage to mush.
Schrödinger

(must be carried with you)

NCC Contact Lenses 12-18%

16-24% 20-30%

0 Creates 2 pairs of  Lenses
Dead Mush Patuline Scrambler 6-9%

10-15% 14-21%

3 Mush can no longer communicate on the Mush channel.  Note: Humans can't, either. Posts just turn into random symbols.
Water Stick Perpetual Hydration 6-9%

10-15% 14-21%

0 Gives 3   Bug: This gives no Glory
Dead Mush

Mush Genome Disk

Pheromodem 3-4%

7-10% 11-16%

3 Allows communication the Mush channel with a  Tracker or  iTrakie.
Mush Sample

Dead Mush Chun Mush Genome Disk

Retro-Fungal Serum 1-1%

5-7% 9-13%

16 Generates  Retro-Fungal Serum
Mush Sample Spore Sucker 4-6%

8-12% 12-18%

0 Produces a  Spore Sucker
Starmap Fragment Super Calculator 3-4%

7-10% 11-16%

0 Installs a Super Calculator in the Nexus which allows you to triangulate the coordinates of Eden using 3  Starmap Fragments
Water Stick Tesla SUP2X 12-18%

16-24% 20-30%

0 Increases the maximum number of turret charges by 2.

Bug: Misleading description. Actually doubles them (2x) to 8.

Medikit Ultra-Healing Pomade 6-9%

10-15% 14-21%

0 Healing actions regenerate an additional  health point

Note: Bandage still heal 2  only.

Retrieved from "http://www.mushpedia.com/index.php?title=Research&oldid=13108"