Morale Points
Your
Morale Points represent your character's mental state.
- Each character starts the game with 7
. - A character can gain a maximum of 14
. This can be reduced by certain Diseases and Disorders. - When your
drops to 0, your character will commit suicide during the next cycle change (unless they have the
Self-sacrifice skill). This can only be avoided by raising your
to at least 1 before the cycle change occurs. - The
of
Mush characters is always at its maximum and cannot be changed.
Gaining Morale
| Source | Gain | Notes |
|---|---|---|
| Eating a |
+1 | |
| Eating certain |
+1 | |
| Taking certain |
+1-3 |
|
| Sleeping in the same room as a |
+1 |
The point is gained during cycle change. |
| Being comforted by a |
+2 |
|
| Being present during a |
+2 |
|
| Doing the thing | +2 |
When |
| Caressing |
+3 |
Once per game. |
| Using the |
+3 |
Once per game. |
| Rebel Base: CYGNI | +3 |
|
| Rebel Base: KALADAAN | +6 |
|
| Establishing communications with Sol | +3 |
Only triggers the first time contact is re-established. |
| Being rescued from a MIA event on Expeditions | +3 |
Losing Morale
| Source | Loss | Notes |
|---|---|---|
| Certain Disorders | -1 |
|
| Death of a crewmember | -1 |
No morale is lost if the crewmate dies to suicide, trades, or quarantine. None is lost if you have |
| Death of a |
-2 |
|
| Death of |
-3 |
|
| Consuming a |
-1 |
|
| Taking certain |
-2 |
|
| Eating |
-4 |
|
| Surviving a day | -2 |
Morale is lost when transitioning from Cycle 8 to Cycle 1. Reduced by 1 |
| Being the victim of a panic attack | -3 |
Happens randomly between cycles, the same as other negative events. |
| Being lost on a planet during cycle change | -1 |
|
| Being |
-1 |
|
| Being in the same room as another crewmate during cycle change as |
-1 |
|
| -4 Template:Moral | ||
| Using |
-1 |
|
| Being the victim of |
-2 |
Low Morale
If your morale is low, you become:
Demoralized if your morale is less than or equal to 5 Template:Moral.
Suicidal if you have only 1
left.
Tips
- Staying at low morale should be avoided if possible, as you risk dying to an unexpected panic attack or a
Mush rampage that causes multiple deaths. - Communicate with
Janice, or a character with
Leader, if your morale is low. However, beware of being too open about having low morale, or an opportunistic
Mush could kill you with
Demoralize.