Inactivity
Inactive players are those who do not log in or participate for long periods of time. These players are marked with the statuses
Inactive and
Highly Inactive.
- The
Inactive status is obtained if a character's
action point bar is full and if the player has not logged in for at least 8 cycles (24 hours). - The
Highly Inactive status is obtained if a player has not logged in for at least 16 cycles (48 hours).
These statuses is public, and they can be seen by clicking on the relevant character. The status will disappear if the player reconnects to eMush.
| Being inactive is not against the rules. However, inactivity undermines your own team, so try to log in and participate as much as you can! |
Effects

When a character becomes
Inactive, the following effects apply:
- Passive effects (such as from
Mankind's Only Hope,
Logistics Expert, or
Shrink) continue to apply. - Attacks against the character are 30% more likely to hit.
- If the character is in a Storage, the
Communications Officer can trade them to merchant ships in exchange for various benefits. (This permanently removes the character from the game.) - The character loses any Titles they had.
- The character loses the Pariah status (from
Victimizer) if they had it.
When a character becomes
Highly Inactive, additional effects apply:
- The character can be traded from any room, rather than only from a Storage.
- The character can no longer benefit from
Logistics Expert. - Any critical items carried by the character are dropped.
| If not traded, an inactive human will eventually die from depression (by losing all their |