Shooter: Difference between revisions
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<onlyinclude>{{#vardefine:Title| | <onlyinclude>{{#vardefine:Title| | ||
Shooter | |||
}}{{#vardefine:Description| | }}{{#vardefine:Description| | ||
At ease handling all kinds of weapons. | |||
* +2 | }}{{#vardefine:Effect| | ||
* | * +2 {{AP|Shoot}} (Shoot Actions) per day. | ||
* [[Expeditions|Expedition]]: +1 to your team's strength in combat, '''if you have a firearm'''. | |||
* Increases the chance of critical hits and reduces the chance of critical failure with firearms. | * Increases the chance of critical hits and reduces the chance of critical failure with firearms. | ||
* '''3''' {{Project|NERON Projects}} benefit from a bonus related to this skill. | |||
}}{{#vardefine:Characters| | }}{{#vardefine:Characters| | ||
{{Character|Roland}}<br>{{Character|Terrence}}<br>{{Character|Chao}}<br>{{Character|Derek}}<br>{{Character|Paola}}<br>{{Character|Jin Su}}<br>{{Character|Stephen}}<br>{{Item|Mage Book|16}} | {{Character|Roland}}<br>{{Character|Terrence}}<br>{{Character|Chao}}<br>{{Character|Derek}}<br>{{Character|Paola}}<br>{{Character|Jin Su}}<br>{{Character|Stephen}}<br>{{Item|Mage Book|16}} | ||
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By handling [[Weapons|firearms]], the shooter achieves more critical hits and fewer critical failures: | By handling [[Weapons|firearms]], the shooter achieves more critical hits and fewer critical failures: | ||
* Doubles the ''weight'' of critical hits. For example, with the | * Doubles the ''weight'' of critical hits. For example, with the {{Item|Old Faithful|16}}, the overall chance of critical hits increases from 16.7% to 28.6% ''if successful'' | ||
* Doubles the ''weight'' of non-critical failures. For example, with the | * Doubles the ''weight'' of non-critical failures. For example, with the {{Item|Old Faithful|16}}, the overall chance of critical shots drops from 5.1% to 2.6% ''in case of failure'' | ||
== Projects == | |||
The {{Project|NERON Projects}} that benefit from the participation of crew members with this skill are as follows: | |||
# {{Project|Blaster Gun}} | |||
# {{Project|Dynarcade}} | |||
# {{Project|Targeting Assist}} | |||
{{Navbox Human Skills}} | |||
{{Language|en|fr=Tireur|es=Pistolero}} | |||
Latest revision as of 12:57, 15 September 2026
| Description: | At ease handling all kinds of weapons.
| ||
|---|---|---|---|
| Learned by: | If |
Kept | |
Firing points can be used for firing firearms or for patrolling.
By handling firearms, the shooter achieves more critical hits and fewer critical failures:
- Doubles the weight of critical hits. For example, with the
Old Faithful, the overall chance of critical hits increases from 16.7% to 28.6% if successful - Doubles the weight of non-critical failures. For example, with the
Old Faithful, the overall chance of critical shots drops from 5.1% to 2.6% in case of failure
Projects
The
NERON Projects that benefit from the participation of crew members with this skill are as follows:
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