Technician: Difference between revisions
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== New Actions == | == New Actions == | ||
{{Action|Reinforce|1|Tech}} will '''permanently''' | {{Action|Reinforce|1|Tech}} will '''permanently''' protect an item or piece of equipment from '''sabotage''' and '''dismantling'''. However, it will ''not'' stop it from '''breaking down'''. | ||
* Each attempt costs '''1''' {{Item|Scrap Metal|16}}, even if it fails. | * Each attempt costs '''1''' {{Item|Scrap Metal|16}}, even if it fails. | ||
Latest revision as of 09:19, 17 May 2026
| Description: | Qualified to repair materials, equipment and the hull of the Daedalus. | ||
|---|---|---|---|
| Learned by: | If |
Kept | |
Affected Actions
allows you to repair a broken object or piece of equipment.
(PILGRED)
- Increases your PILGRED repair efficency by 4-6%.
allows you to fix broken ships for 1
Scrap Metal, even if it fails
- However
Drones can repair ships on their own, even without Scrap Metal. Thus, it is recommended to let drones do the job instead.
allows you to repair the armor (
) of the Daedalus.
Main article: Armor and Shield.
New Actions
will permanently protect an item or piece of equipment from sabotage and dismantling. However, it will not stop it from breaking down.
- Each attempt costs 1
Scrap Metal, even if it fails.
allows you to dismantle an object to obtain its components.
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