Solid: Difference between revisions

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<onlyinclude>{{#vardefine:Title|
<onlyinclude>{{#vardefine:Title|
Robuste
Solid
}}{{#vardefine:Description|
}}{{#vardefine:Description|
You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
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* Costs 1 {{AP}} less if the target is {{Status|Inactive}}.
* Costs 1 {{AP}} less if the target is {{Status|Inactive}}.
* A {{Status|Guardian}} can still be evicted.
* A {{Status|Guardian}} can still be evicted.
{{Attention Inline|You cannot push characters out when a '''ceasefire''' is in effect from a {{Skill|Diplomat}}.}}
{{Attention|You cannot push characters out when a '''ceasefire''' is in effect from a {{Skill|Diplomat}}.}}




{{Navbox Human Skills}}
{{Navbox Human Skills}}
{{Language|en|fr=Robuste}}
{{Language|en|fr=Robuste}}

Latest revision as of 21:48, 16 May 2026

SolidSolid
Description: You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
  • The maximum damage inflicted by your bare-handed attacks increases by one point.
  • No penalties for carrying heavy objects.
  • Can perform the Kick them out! action.
Learned by: Icon Gioele
Icon Stephen
If Icon Mush: Kept

With Solid, your bare-handed attacks will deal between 1-4 HP damage (compared to the normal 1-3).

Heavy Heavy objects can be carried without the usual Movement Point penalty.
More info Main article: Heavy.

New Actions

Action Point Kick them out! allows you to forcibly push a character into a random adjacent room.

You cannot push characters out when a ceasefire is in effect from a DiplomatDiplomat.


fr Robuste  •  es <Crear>