Notable Changes for Veterans: Difference between revisions

From eMushpedia
Jump to navigation Jump to search
Apollo105 (talk | contribs)
Created page with "''eMush'''s core gameplay is mostly identical to the original '''Mush'''. However, many features have been added, removed, tweaked, or adjusted, leading to a different gameplay experience. This place lists the most notable changes. {{Info|''eMush'' is in beta and features are frequently subject to change. Be sure to check the "News" tab regularly for the latest updates.}} == New Features == * A new Mush Skill, {{Skill|Epigenetics}}, allows {{Character|Mush}} players..."
 
Apollo105 (talk | contribs)
mNo edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
''eMush'''s core gameplay is mostly identical to the original '''Mush'''. However, many features have been added, removed, tweaked, or adjusted, leading to a different gameplay experience. This place lists the most notable changes.  
''eMush'''s core gameplay is mostly identical to the original '''Mush'''. However, many features have been added, removed, tweaked, or adjusted, leading to a different gameplay experience. This page lists the most notable changes.  


{{Info|''eMush'' is in beta and features are frequently subject to change. Be sure to check the "News" tab regularly for the latest updates.}}
{{Info|''eMush'' is in beta and features are frequently subject to change. Be sure to check the "News" tab regularly for the latest updates.}}
Line 17: Line 17:
** [[File:Icon-xp.png]] has been removed. Players are free to select any of their character's [[Skills]] without needing to unlock them.
** [[File:Icon-xp.png]] has been removed. Players are free to select any of their character's [[Skills]] without needing to unlock them.
** The Vending Machine is no longer in the game. Specialty projects have been added to the main [[Projects]] pool. Player cosmetics have not been re-added yet.
** The Vending Machine is no longer in the game. Specialty projects have been added to the main [[Projects]] pool. Player cosmetics have not been re-added yet.
* The {{Project|Pheromodem}} has been disabled.
* Some human skills have been re-balanced, including {{Skill|Paranoid}}, {{Skill|U-Turn}}, {{Skill|Tracker}}, {{Skill|Scrapper}}...
* Some human skills have been re-balanced, including {{Skill|Paranoid}}, {{Skill|U-Turn}}, {{Skill|Tracker}}, {{Skill|Scrapper}}...
* Many {{Character|Mush}} skills have been redesigned or buffed, including {{Skill|Traitor}}, {{Skill|Ninja}}, {{Skill|Nimble Fingers}}, {{Skill|Saboteur}}, {{Skill|Pyromaniac}}...
* Many {{Character|Mush}} skills have been redesigned or buffed, including {{Skill|Traitor}}, {{Skill|Ninja}}, {{Skill|Nimble Fingers}}, {{Skill|Saboteur}}, {{Skill|Pyromaniac}}...
Line 23: Line 22:
* {{Character|Mush}}s can now only infect once every 4 cycles. {{Skill|Infector}} has been disabled.
* {{Character|Mush}}s can now only infect once every 4 cycles. {{Skill|Infector}} has been disabled.
* The [[Dorms|showers]] can no longer be dismantled or broken. One {{Item|Thick Tube|16}} spawns in a random storage room when the ship starts.
* The [[Dorms|showers]] can no longer be dismantled or broken. One {{Item|Thick Tube|16}} spawns in a random storage room when the ship starts.
* The {{Research|Pheromodem}} has been disabled.
* {{Item|Camera|16}}s no longer detect their own sabotage.
* {{Item|Camera|16}}s no longer detect their own sabotage.
* {{Item|Plants|16}} that have been destroyed by [[Hazards|fires]] now leave behind an empty {{Item|Hydropot|16}}. Hydropots are fireproof.
* {{Item|Plants|16}} that have been destroyed by [[Hazards|fires]] now leave behind an empty {{Item|Hydropot|16}}. Hydropots are fireproof.
Line 32: Line 32:


* Healing or self-healing, at the [[Medlab]] or with a {{Item|Medikit|16}}, has a 5% chance of making the healer {{Status|Dirty}}.
* Healing or self-healing, at the [[Medlab]] or with a {{Item|Medikit|16}}, has a 5% chance of making the healer {{Status|Dirty}}.
* The {{Research|Constipaspore Serum}} causes {{Spore}} spore extraction to cost 3 {{AP}} instead of {{4}}.
* The {{Research|Constipaspore Serum}} causes {{Spore}} spore extraction to cost 3 {{AP}} instead of 4 {{AP}}.
* {{Item|THE List|16}} can no longer be used to find out if there are anonymous mushes left alive.
* {{Item|THE List|16}} can no longer be used to find out if there are anonymous mushes left alive.
* The number of names on {{Item|Finola's List|16}} is now limited to 2-4, plus {{Character|Chun}}.
* The number of names on {{Item|Finola's List|16}} is now limited to 2-4, plus {{Character|Chun}}.

Latest revision as of 03:18, 21 May 2026

eMush's core gameplay is mostly identical to the original Mush. However, many features have been added, removed, tweaked, or adjusted, leading to a different gameplay experience. This page lists the most notable changes.

eMush is in beta and features are frequently subject to change. Be sure to check the "News" tab regularly for the latest updates.

New Features

Major Changes

  • Mush's paid subscription features (e.g. Gold/Silver/Bronze modes, Klix) have been removed.
    • All humans may select up to 3 skills (and Icon Mush may select up to 4).
    • All players now start with an iTrackie iTrackie.
    • has been removed. Players are free to select any of their character's Skills without needing to unlock them.
    • The Vending Machine is no longer in the game. Specialty projects have been added to the main Projects pool. Player cosmetics have not been re-added yet.
  • Some human skills have been re-balanced, including ParanoidParanoid, U-TurnU-Turn, TrackerTracker, ScrapperScrapper...
  • Many Icon Mush skills have been redesigned or buffed, including TraitorTraitor, NinjaNinja, Nimble FingersNimble Fingers, SaboteurSaboteur, PyromaniacPyromaniac...
  • Several NERON projects have had their effects tweaked, including icon Nano-Ladybugs, icon Scrapheap, icon XXL Bay Door, icon Fission Coffee Roaster, and icon General Patching Up.
  • Icon Mushs can now only infect once every 4 cycles. InfectorInfector has been disabled.
  • The showers can no longer be dismantled or broken. One Thick Tube Thick Tube spawns in a random storage room when the ship starts.
  • The icon Pheromodem has been disabled.
  • Camera Cameras no longer detect their own sabotage.
  • Plants Plants that have been destroyed by fires now leave behind an empty Hydropot Hydropot. Hydropots are fireproof.
  • A seventh Rebel Base, ERIDIANI, has been added.
  • The Icon Mush can eat like humans (but they receive no Action Point see Hunger). They can therefore eat twice without any problems.
  • Do the thing is no longer gender-restricted. 🏳️‍🌈

Minor Changes