Shooter: Difference between revisions

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Shooter
Shooter
}}{{#vardefine:Description|
}}{{#vardefine:Description|
The marksman can handle all types of weapons with great ease.}}{{#vardefine:Effect|
At ease handling all kinds of weapons.
* +2 Shot Actions per day
}}{{#vardefine:Effect|
* '''Expedition''': +1 to your team's strength in combat, '''if you have a firearm'''.
* +2 {{AP|Shoot}} (Shoot Actions) per day.
* Bonus for participating in certain projects.  
* [[Expeditions|Expedition]]: +1 to your team's strength in combat, '''if you have a firearm'''.
* Increases the chance of critical hits and reduces the chance of critical failure with firearms.
* Increases the chance of critical hits and reduces the chance of critical failure with firearms.
* '''3''' {{Project|NERON Projects}} benefit from a bonus related to this skill.
}}{{#vardefine:Characters|
}}{{#vardefine:Characters|
{{Character|Roland}}<br>{{Character|Terrence}}<br>{{Character|Chao}}<br>{{Character|Derek}}<br>{{Character|Paola}}<br>{{Character|Jin Su}}<br>{{Character|Stephen}}<br>{{Item|Mage Book|16}}
{{Character|Roland}}<br>{{Character|Terrence}}<br>{{Character|Chao}}<br>{{Character|Derek}}<br>{{Character|Paola}}<br>{{Character|Jin Su}}<br>{{Character|Stephen}}<br>{{Item|Mage Book|16}}
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By handling [[Weapons|firearms]], the shooter achieves more critical hits and fewer critical failures:
By handling [[Weapons|firearms]], the shooter achieves more critical hits and fewer critical failures:


* Doubles the ''weight'' of critical hits. For example, with the [[Machine Gun]], the overall chance of critical hits increases from 16.7% to 28.6% ''if successful''
* Doubles the ''weight'' of critical hits. For example, with the {{Item|Old Faithful|16}}, the overall chance of critical hits increases from 16.7% to 28.6% ''if successful''
* Doubles the ''weight'' of non-critical failures. For example, with the [[Machine Gun]], the overall chance of critical shots drops from 5.1% to 2.6% ''in case of failure''
* Doubles the ''weight'' of non-critical failures. For example, with the {{Item|Old Faithful|16}}, the overall chance of critical shots drops from 5.1% to 2.6% ''in case of failure''
 
== Projects ==
The {{Project|NERON Projects}} that benefit from the participation of crew members with this skill are as follows:
# {{Project|Blaster Gun}}
# {{Project|Dynarcade}}
# {{Project|Targeting Assist}}


In terms of projects, this skill allows for greater efficiency in:





Latest revision as of 12:57, 15 September 2026

ShooterShooter
Description: At ease handling all kinds of weapons.
  • +2 Free Shot (Shoot Actions) per day.
  • Expedition: +1 to your team's strength in combat, if you have a firearm.
  • Increases the chance of critical hits and reduces the chance of critical failure with firearms.
  • 3 icon NERON Projects benefit from a bonus related to this skill.
Learned by: Icon Roland
Icon Terrence
Icon Chao
Icon Derek
Icon Paola
Icon Jin Su
Icon Stephen
Mage Book Mage Book
If Icon Mush: Kept

Firing points can be used for firing firearms or for patrolling.

By handling firearms, the shooter achieves more critical hits and fewer critical failures:

  • Doubles the weight of critical hits. For example, with the Old Faithful Old Faithful, the overall chance of critical hits increases from 16.7% to 28.6% if successful
  • Doubles the weight of non-critical failures. For example, with the Old Faithful Old Faithful, the overall chance of critical shots drops from 5.1% to 2.6% in case of failure

Projects

The icon NERON Projects that benefit from the participation of crew members with this skill are as follows:

  1. icon Blaster Gun
  2. icon Dynarcade
  3. icon Targeting Assist



fr Tireur  •  es Pistolero