Solid: Difference between revisions
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Created page with "<onlyinclude>{{#vardefine:Title| Robuste }}{{#vardefine:Description| You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat. }}{{#vardefine:Effet| * The maximum damage inflicted by your bare-handed attacks increases by '''one point'''. * '''No penalties''' for carrying heavy objects. * Can perform the '''Kick them out!''' action. }}{{#vardefine:Characters| {{Character|Gioele}}<br>{{Character|Stephen}} }}{{#vardefine:Status Mush| Kept }}..." |
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}}{{#vardefine:Description| | }}{{#vardefine:Description| | ||
You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat. | You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat. | ||
}}{{#vardefine: | }}{{#vardefine:Effect| | ||
* The maximum damage inflicted by your bare-handed attacks increases by '''one point'''. | * The maximum damage inflicted by your bare-handed attacks increases by '''one point'''. | ||
* '''No penalties''' for carrying heavy objects. | * '''No penalties''' for carrying heavy objects. | ||
Revision as of 21:47, 16 May 2026
| Description: | You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
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| Learned by: | If |
Kept | |
With Solid, your bare-handed attacks will deal between 1-4
damage (compared to the normal 1-3).
Heavy objects can be carried without the usual
penalty.
Main article: Heavy.
New Actions
allows you to forcibly push a character into a random adjacent room.
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