Solid: Difference between revisions

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Created page with "<onlyinclude>{{#vardefine:Title| Robuste }}{{#vardefine:Description| You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat. }}{{#vardefine:Effet| * The maximum damage inflicted by your bare-handed attacks increases by '''one point'''. * '''No penalties''' for carrying heavy objects. * Can perform the '''Kick them out!''' action. }}{{#vardefine:Characters| {{Character|Gioele}}<br>{{Character|Stephen}} }}{{#vardefine:Status Mush| Kept }}..."
 
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}}{{#vardefine:Description|
}}{{#vardefine:Description|
You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
}}{{#vardefine:Effet|
}}{{#vardefine:Effect|
* The maximum damage inflicted by your bare-handed attacks increases by '''one point'''.
* The maximum damage inflicted by your bare-handed attacks increases by '''one point'''.
* '''No penalties''' for carrying heavy objects.
* '''No penalties''' for carrying heavy objects.

Revision as of 21:47, 16 May 2026

Description: You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
  • The maximum damage inflicted by your bare-handed attacks increases by one point.
  • No penalties for carrying heavy objects.
  • Can perform the Kick them out! action.
Learned by: Icon Gioele
Icon Stephen
If Icon Mush: Kept

With Solid, your bare-handed attacks will deal between 1-4 HP damage (compared to the normal 1-3).

Heavy Heavy objects can be carried without the usual Movement Point penalty.
More info Main article: Heavy.

New Actions

Action Point Kick them out! allows you to forcibly push a character into a random adjacent room.

Template:Attention Inline


fr Robuste  •  es <Crear>