Human Skills: Difference between revisions
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[[Category: Human Skills]] | [[Category: Human Skills]] | ||
{{Language|en|fr=Compétences humaines| | {{Language|en|fr=Compétences humaines|es=Habilidades Humanas}} | ||
Latest revision as of 14:16, 17 July 2026
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Tips for Beginners:
- Read the skill descriptions carefully before you choose them.
- You do not need to select your skills immediately! An empty skill can be left empty and chosen when you need it!
- Communicate with your team on what skills would be most helpful for your situation. Just remember they might not be your allies...
| Skill | Description | Available For: | If |
|---|---|---|---|
Ah yesh they knew how to make real perfumesh in Fraigonard'sh boutiquesh in Nineteen Shixty Shixsh...
|
No Effect | ||
By attentively watching what their mentor does, the apprentice can quicky pick up the same knowledge and actions.
|
Kept | ||
| Skilled in scanning for planets in range or to determine their composition. | Kept | ||
Highly skilled in laboratory research
|
Kept | ||
| You've never failed an escort mission. Must be what they call having crazy eyes... | Kept | ||
| Capable of distinguishing the characteristics of the various plants and fruits. They are also equally effective when maintaining the garden. | Kept | ||
| The Caffeine Junkie is twice as effective as their colleagues when they have access to the coffee machine. | No Effect | ||
| In space, anything can and does happen. Knowing how to keep calm is extremely useful. | Lost | ||
| Formidable when it comes to knocking meals together. They also have an impressive awareness of what you should eat. | Kept | ||
| Discreet and loyal, you share everyone's pain and as such have the sympathy of the whole crew... | Kept | ||
Sometimes you need to think outside the box.
|
Kept | ||
Can contribute for free to NERON projects twice per day.
|
Kept | ||
The unconcerned crewmember is cold, hard, and unfeeling. They are unaffected by deaths of teammates.
|
No Effect | ||
Once they begin their task, nothing can distract the determined crewm
|
Kept | ||
| In the heat of the action, we can count on you. | Kept | ||
A good diplomat knows how to communicate effectively with extra-terrestrials.
|
Kept | ||
Your skills are impressive, but your disregard for your own safety is equally so!
|
Kept | ||
Le Pompier a une grande carrière qui lui permet de toujours réussir les actions avec l'extincteur... et il peut aussi s'en sortir sans extincteur !
|
Kept | ||
You terrorize fruits, you adore them, they are your drug. When you make eye contact with a fruit, it over-ripens before you...
|
No Effect | ||
When divinely unlighted by the flame of consciousness, the genius can find a solution to any problem encountered aboard the Daedalus.
|
Kept | ||
Plants grow naturally in your presence, you only require speaking to them with a languishing gaze for them to bear beautiful fruit.
|
Kept | ||
At least someone will show them how it's done.
|
Kept | ||
By being brutal, you became a clean radical. Don't touch me you dirty!
|
Lost | ||
| A service weapon and enough training not to accidentally shoot yourself in the foot, you are a shining example of what the rich and powerful may call "canon fodder". | Kept | ||
The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.
|
Kept | ||
| A charismatic leader knows how to effectively lead a team and increase morale using powerful, passionate speeches. | Kept | ||
| A charismatic leader knows how to effectively lead a team and increase morale using powerful, passionate speeches. | Kept | ||
| You personally oversee the organisation of every task aboard the Daedalus in order to maximize the efficiency of every one of your teammates. | Kept |
| Learned by: | If | |
|---|---|---|
| You personally oversee the organisation of every task aboard the Daedalus in order to maximize the efficiency of every one of your teammates. | Kept |
Medic
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Meticulous| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Motivator| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Motivator
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Mycologist| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Mycologist
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
NERON's Only Friend| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
NERON's Only Friend
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Nurse| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Nurse
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Observant| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Observant
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Opportunist| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Opportunist
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Panic| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Panic
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Paranoid| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Paranoid
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Pilot| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Pilot
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Physicist| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Physicist
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Politician| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Politician
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Polymath| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Polymath
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Polyvalent| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Polyvalent
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Premonition| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Premonition
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Radio Expert| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Radio Expert
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Rebel| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Rebel
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Robotics Expert| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Robotics Expert
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Scrapper| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Scrapper
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Self-sacrifice| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Self-sacrifice
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Shooter| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Shooter
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Shrink| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Shrink
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Sneak| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Sneak
The Doctor has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional Template:PV.
- Can perform Surgery.
- Can identify the properties of Template:Objet.
- +4% bonus to every Research conducted in the Laboratory.
Template:Personnage
Template:Objet
Kept
Solid
You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
- The maximum damage inflicted by your bare-handed attacks increases by one point.
- No penalties for carrying heavy objects.
- Can perform the Kick them out! action.
Gioele
Stephen
Kept
Sprinter
The Sprinter always puts their best foot forward! They get additional Movement Points.
- You earn an additional 2
every time you convert
→
. (Does not stack with the
Anti-Grav Scooter). - Expedition: +1 zone visited per trip.
Roland
Mage Book
Kept
Strateguru| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Strateguru
The Sprinter always puts their best foot forward! They get additional Movement Points.
- You earn an additional 2
every time you convert
→
. (Does not stack with the
Anti-Grav Scooter). - Expedition: +1 zone visited per trip.
Roland
Mage Book
Kept
Survivalist
The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.
- Expedition: All damage dealt to you is reduced by one point.
- Expedition: The Provision event grants an additional
Alien Steak. - Expedition: You are the last one to be targeted if a fatality event occurs.
Hua
Chao
Frieda
Kept
Technician
Qualified to repair materials, equipment and the hull of the Daedalus.
- +1
(Repair Action Point) per day. - Chance of success on Repairs is doubled.
- Bonus for developing certain NERON projects.
- Can reinforce and dismantle objects.
Terrence
Raluca
Hua
Kuan Ti
Eleesha
Mage Book
Kept
The Optimist| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
The Optimist
Qualified to repair materials, equipment and the hull of the Daedalus.
- +1
(Repair Action Point) per day. - Chance of success on Repairs is doubled.
- Bonus for developing certain NERON projects.
- Can reinforce and dismantle objects.
Terrence
Raluca
Hua
Kuan Ti
Eleesha
Mage Book
Kept
Torturer
The torturer knows all the pressure points and most sensitive areas with which they can convey their most important message... "You WILL talk."
- Grants the Torture Action. For 1
, the victim loses 1
and reveals X number of recent actions performed by them, where X is the number of
missing on the victim - +1
use of Torture per day.
Chao
Kept
Skill learnt by Eleesha Williams
Mushpedia
The small text was copied from https://mushpedia.com/wiki/Tracker_(skill) - if something isn't valid anymore: delete it. If it is confirmed for eMush as well, please raise the font size back to normal.
Provides additional information in the 'Movement' chat panel (The Previous 16 Cycles instead of the normal 8). It also reveals which doors people enter and exit from. This helps you track your crew members to make sure they really did get dirty repairing that turret no-one ever uses.
Note: This does not work for tracking Support Drones. Note: You just can see 8 previous cycles in the Mush channel.
Description: The tracker can see the comings and going of every team member. Furthermore, they can print any research results during the game via the Tabulatrix. This provides a list of players of which at least one is Mush.
- Can access the registry's history for 16 cycles(instead of 8).
- Can see where crew members come from and where they go in the registry.
- Allows printing THE secret list using the Tabulatrix.
- Expedition: Prevents the Death event when searching for missing crew members.
Learned by: Eleesha 1 If Mush: Kept THE List
THE List is a document which is exclusively printable by the Tracker, once per game (even with multiple trackers), using the Tabulatrix. It lists a number of character names - alive or dead - one of which is guaranteed to be 1 of the two original (alpha) Mush. The other names on the list are picked at random and may also contain other Mush.
The number of names printed on THE List begins at 8 when the first person joins a new ship. The number goes down by 1 every 8 cycles, until there's only the guaranteed alpha Mush name left. Once THE List has been printed, it is final and the number of names does not retroactively shrink. The current number of printed names is displayed on the printing button on the Tabulatrix.
Note: In general, subtract the current day from 9 to receive the current number of listed names, i.e. Day 1 - 8 names, Day 2 - 7 names, etc. This won't be exact, however, because the number ticks down on the same cycle the ship started, not the first cycle of the day.
THE List can be printed even when there's Mush (alpha or converted) left on the Daedalus. This is no longer a way to confirm that a ship is ready to embark for Sol or Eden ...so you better take your magnifying glass out and start investigating on your own!
If you print THE List, it is advisable to keep the results secret and only share them with Chun due to her confirmed humanity. Revealing THE List to the crew may put other members at risk, as the Mush may rush to infect someone who is not on the list and less likely to gather suspicion, or convert another listed character in order to immediately accuse and murder them to shift attention from the other listed personnel.
| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Tracker
The torturer knows all the pressure points and most sensitive areas with which they can convey their most important message... "You WILL talk."
- Grants the Torture Action. For 1
, the victim loses 1
and reveals X number of recent actions performed by them, where X is the number of
missing on the victim - +1
use of Torture per day.
Chao
Kept
U-Turn| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
U-Turn
The torturer knows all the pressure points and most sensitive areas with which they can convey their most important message... "You WILL talk."
- Grants the Torture Action. For 1
, the victim loses 1
and reveals X number of recent actions performed by them, where X is the number of
missing on the victim - +1
use of Torture per day.
Chao
Kept
Victimizer| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Victimizer
The torturer knows all the pressure points and most sensitive areas with which they can convey their most important message... "You WILL talk."
- Grants the Torture Action. For 1
, the victim loses 1
and reveals X number of recent actions performed by them, where X is the number of
missing on the victim - +1
use of Torture per day.
Chao
Kept
Wrestler| style="font-size:1.2em; vertical-align: top; padding: 5px;" |
Wrestler
The torturer knows all the pressure points and most sensitive areas with which they can convey their most important message... "You WILL talk."
- Grants the Torture Action. For 1
, the victim loses 1
and reveals X number of recent actions performed by them, where X is the number of
missing on the victim - +1
use of Torture per day.
Chao
Kept