Mush Skills: Difference between revisions

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{{Table Skill|Desmoralize|Simple}}
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{{Table Skill|Ninja|Simple}}
{{Table Skill|Ninja|Simple}}
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Latest revision as of 03:45, 14 September 2026

The skills articles are still in process. 🐌

The categories are purely arbitrary and are only intended to make the page easier to read by grouping similar skills together.

Tips for beginners:

  • Read the description of each Mush skill carefully before choosing it. Pay attention to its visibility: Icon Furtive, Icon Discrete, ...
  • It is not always necessary to pick all of your skills as soon as you awaken. Some abilities are situational and can take advantage of opportunities created by the humans.
  • Coordinate with your fellow Mush to choose your skills and strategy... or don't, if panic sets in!



Infection

Infector| style="font-size:1.2em; vertical-align: top; padding: 5px;" |InfectorInfectorMycelium Spirit| style="font-size:1.2em; vertical-align: top; padding: 5px;" |Mycelium SpiritMycelium SpiritTrapper| style="font-size:1.2em; vertical-align: top; padding: 5px;" |TrapperTrapper
Skill Description
Icon TODO: Description missing

Icon TODO: Effects missing


Icon TODO: Description missing

Icon TODO: Effects missing


FertileFertile Your spore production is exceptional, even by Mush standards. Once a spore, always a spore.

Daily: Once per day, you can extract one Spore spore for free.


Fungal KitchenFungal Kitchen A great classic of modern gastronomy on Sol.

For 1 Action Point, you can create a spiked food by mixing a Spore Spore and a consumable

  • This action is Private but is detected by Myco-alarm Myco-alarm
  • The consumable can be filled with multiple spores
  • Any transformation of the consumable (through cooking or freezing) destroys the spore(s) it contains. This does not affect fruit because freezing it does not transform it but simply applies the "frozen" status


A great classic of modern gastronomy on Sol.

For 1 Action Point, you can create a spiked food by mixing a Spore Spore and a consumable

  • This action is Private but is detected by Myco-alarm Myco-alarm
  • The consumable can be filled with multiple spores
  • Any transformation of the consumable (through cooking or freezing) destroys the spore(s) it contains. This does not affect fruit because freezing it does not transform it but simply applies the "frozen" status


Murder

Demoralize| style="font-size:1.2em; vertical-align: top; padding: 5px;" |DemoralizeDemoralizeNinja| style="font-size:1.2em; vertical-align: top; padding: 5px;" |NinjaNinja
Skill Description
A great classic of modern gastronomy on Sol.

For 1 Action Point, you can create a spiked food by mixing a Spore Spore and a consumable

  • This action is Private but is detected by Myco-alarm Myco-alarm
  • The consumable can be filled with multiple spores
  • Any transformation of the consumable (through cooking or freezing) destroys the spore(s) it contains. This does not affect fruit because freezing it does not transform it but simply applies the "frozen" status


A great classic of modern gastronomy on Sol.

For 1 Action Point, you can create a spiked food by mixing a Spore Spore and a consumable

  • This action is Private but is detected by Myco-alarm Myco-alarm
  • The consumable can be filled with multiple spores
  • Any transformation of the consumable (through cooking or freezing) destroys the spore(s) it contains. This does not affect fruit because freezing it does not transform it but simply applies the "frozen" status


Deception

Anonymush| style="font-size:1.2em; vertical-align: top; padding: 5px;" |AnonymushAnonymushNimble Fingers| style="font-size:1.2em; vertical-align: top; padding: 5px;" |Nimble FingersNimble FingersRadio Pirate| style="font-size:1.2em; vertical-align: top; padding: 5px;" |Radio PirateRadio PirateSlpashproof| style="font-size:1.2em; vertical-align: top; padding: 5px;" |Transfer| style="font-size:1.2em; vertical-align: top; padding: 5px;" |TransferTransfer
Skill Description
A great classic of modern gastronomy on Sol.

For 1 Action Point, you can create a spiked food by mixing a Spore Spore and a consumable

  • This action is Private but is detected by Myco-alarm Myco-alarm
  • The consumable can be filled with multiple spores
  • Any transformation of the consumable (through cooking or freezing) destroys the spore(s) it contains. This does not affect fruit because freezing it does not transform it but simply applies the "frozen" status


DefacerDefacer Your DNA allows you to modify certain peripheral data. Full of potential!

Daily: For 2 Action Point, you can clear all log for a room. The logs will start again with the next cycle.

  • Clear the logs of a room
  • Prevents any new logs until the next cycle


Your DNA allows you to modify certain peripheral data. Full of potential!

Daily: For 2 Action Point, you can clear all log for a room. The logs will start again with the next cycle.

  • Clear the logs of a room
  • Prevents any new logs until the next cycle


Your DNA allows you to modify certain peripheral data. Full of potential!

Daily: For 2 Action Point, you can clear all log for a room. The logs will start again with the next cycle.

  • Clear the logs of a room
  • Prevents any new logs until the next cycle


Your DNA allows you to modify certain peripheral data. Full of potential!

Daily: For 2 Action Point, you can clear all log for a room. The logs will start again with the next cycle.

  • Clear the logs of a room
  • Prevents any new logs until the next cycle


Your DNA allows you to modify certain peripheral data. Full of potential!

Daily: For 2 Action Point, you can clear all log for a room. The logs will start again with the next cycle.

  • Clear the logs of a room
  • Prevents any new logs until the next cycle


Utility

Phagocyte| style="font-size:1.2em; vertical-align: top; padding: 5px;" |PhagocytePhagocyte
Skill Description
Your DNA allows you to modify certain peripheral data. Full of potential!

Daily: For 2 Action Point, you can clear all log for a room. The logs will start again with the next cycle.

  • Clear the logs of a room
  • Prevents any new logs until the next cycle


EpigeneticsEpigenetics You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


Sabotage

Bacterophiliac| style="font-size:1.2em; vertical-align: top; padding: 5px;" |BacterophiliacBacterophiliacBypass| style="font-size:1.2em; vertical-align: top; padding: 5px;" |BypassBypassConspirator| style="font-size:1.2em; vertical-align: top; padding: 5px;" |Doorman| style="font-size:1.2em; vertical-align: top; padding: 5px;" |DoormanDoormanGreen Jelly| style="font-size:1.2em; vertical-align: top; padding: 5px;" |Green JellyGreen JellyMassive Mushification| style="font-size:1.2em; vertical-align: top; padding: 5px;" |Massive MushificationMassive MushificationNERON Depression| style="font-size:1.2em; vertical-align: top; padding: 5px;" |NERON DepressionNERON DepressionPyromaniac| style="font-size:1.2em; vertical-align: top; padding: 5px;" |PyromaniacPyromaniacNightmarish| style="font-size:1.2em; vertical-align: top; padding: 5px;" |NightmarishNightmarishPyromaniac| style="font-size:1.2em; vertical-align: top; padding: 5px;" |PyromaniacPyromaniacSaboteur| style="font-size:1.2em; vertical-align: top; padding: 5px;" |SaboteurSaboteurSlimetrap| style="font-size:1.2em; vertical-align: top; padding: 5px;" |SlimetrapSlimetrapTraitor| style="font-size:1.2em; vertical-align: top; padding: 5px;" |TraitorTraitor
Skill Description
You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.


You can adapt to any difficulties.
  • Unique: For 2 Action Point, you can reset your selected Mush skills (except Epigenetics).
  • BETA: We welcome your feedback on the Eternaltwin forum and Discord.