| Skill
|
Description
|
Available For:
|
If Mush:
|
Antique Perfume
|
Ah yesh they knew how to make real perfumesh in Fraigonard'sh boutiquesh in Nineteen Shixty Shixsh...
- With each shower, you gain 2 cycles of immunity against Mush infections.
|
Frieda
|
No Effect
|
Apprentice
|
By attentively watching what their mentor does, the apprentice can quicky pick up the same knowledge and actions.
- Enables the action Apprenticeship which allows you to copy a skill possessed by a player present in the room, once per game.
|
Stephen
|
Kept
|
Astrophysicist
|
Skilled in scanning for planets in range or to determine their composition.
- Scanning for new planets costs 1 less
Action point.
- Analyzing found planets uncovers one additional planet property.
- 2
NERON Projects benefit from a bonus related to this skill.
|
Frieda
Gioele
Kuan Ti
Mage Book
|
Kept
|
Biologist
|
Highly skilled in laboratory research.
- Can read the properties of the
Medicines.
- +4% bonus when contributing to all Research in the laboratory.
- 3
NERON Projects benefit from a bonus related to this skill.
|
Finola
Ian
Paola
Mage Book
Polyvalent
|
Kept
|
Bodyguard
|
You've never failed an escort mission. Must be what they call having crazy eyes...
- For 1
, you may Protect another crewmember. This crewmember becomes your VIP: While you are in the same room, all aggressive actions targeting them cost an additional 2 .
- This protection lasts until you die or switch targets
|
Chao
|
Kept
|
Botanist
|
Capable of distinguishing the characteristics of the various plants and fruits. They are also equally effective when maintaining the garden.
- Can read
Fruits properties.
- Can read
Plants properties.
- Can carry out transplants.
- +2
per day (Gardening Action Points).
- Expedition: The Harvest event yields an additional fruit.
- 4
NERON Projects benefit from a bonus related to this skill.
|
Ian
Hua
Mage Book
Polyvalent
|
Kept
|
Caffeine Junkie
|
The Caffeine Junkie is twice as effective as their colleagues when they have access to the coffee machine.
|
Gioele
|
No Effect
|
Cold Blooded
|
In space, anything can and does happen. Knowing how to keep calm is extremely useful.
- Gains 3
every time a crewmate dies
|
Jin Su
|
Lost
|
Chef
|
Formidable when it comes to knocking meals together. They also have an impressive awareness of what you should eat.
- Can read the properties of the
Consumable.
- Can read the properties of the
Fruits.
- +4
(Coook actions) per day.
- 2
NERON Projects benefit from a bonus related to this skill.
|
Stephen
Mage Book (Xyloph DB)
|
Kept
|
Confident
|
Discreet and loyal, you share everyone's pain and as such have the sympathy of the whole crew...
- Once per day and per person, the other crewmates can confide in you for 1
to regain 2 . In doing so, they will reveal their last X actions where X is your amount of 
|
Andie
|
Kept
|
Creative
|
Sometimes you need to think outside the box.
- Failed actions have a 50% chance of refunding 1
.
- 3
NERON Projects benefit from a bonus related to this skill.
|
Roland
Stephen
|
Kept
|
Designer
|
Can contribute for free to NERON projects twice per day.
- +2
(NERON Projects point) per day.
- 2
NERON Projects benefit from a bonus related to this skill.
|
Kuan Ti
Raluca
|
Kept
|
Detached Crewmember
|
The unconcerned crewmember is cold, hard, and unfeeling. They are unaffected by deaths of teammates.
- You lose no Moral Points Template:Moral when a crewmate dies
- Zero risk of psychological illness if you witness a death.
|
Raluca
|
No Effect
|
Determined
|
Once they begin their task, nothing can distract the determined crewm
- If an action fails, the chances of subsequent success increases by x1.5 (instead of x1.25).
|
Eleesha
Hua
|
Kept
|
Devotion
|
In the heat of the action, we can count on you.
- You gain 3 extra
when accepting a mission.
|
Andie
|
Kept
|
Diplomat
|
A good diplomat knows how to communicate effectively with extra-terrestrials.
- Expedition: Prevents the **Fight** event when encountering extra-terrestrials.
- Can declare a ceasefire once per game. The ceasefire lasts 3 cycles.
- Opens up new trade opportunities.
|
Janice
Finola
Mage Book
Polyvalent
|
Kept
|
Expert
|
Your skills are impressive, but your disregard for your own safety is equally so!
- Your chances of succeeding at a particular task are increased by 20%
- Your chances of getting injured or dirty at a particular task are increased by 20%
|
Andie
|
Kept
|
Firefighter
|
The Firefighter has great experience which means they will always succeed when using the extinguisher... and they can also make it without an extinguisher!
- Extinguishing a fire with an
Extinguisher always succeeds.
- Can extinguish manually without an extinguisher.
- 2
NERON Projects benefit from a bonus related to this skill.
|
Derek
Roland
Ian
Mage Book
|
Kept
|
Frugivore
|
You terrorize fruits, you adore them, they are your drug. When you make eye contact with a fruit, it over-ripens before you...
|
Ian
|
No Effect
|
Genius
|
When divinely unlighted by the flame of consciousness, the genius can find a solution to any problem encountered aboard the Daedalus.
- Is capable of instantly finishing one research, one project, or one repair once per game.
- This does not work on PILGRED
|
Raluca
|
Kept
|
Green Thumb
|
Plants grow naturally in your presence, you only require speaking to them with a languishing gaze for them to bear beautiful fruit.
- Starts the game with an additional two pots.
- Your Hybridized plants start at 25% of their total growth time.
|
Ian
|
Kept
|
Gunner
|
At least someone will show them how it's done.
- Doubles the damage to your turret shots.
- Doubles the odds of successful hits when using turrets.
|
Paola
|
Kept
|
Hygienist
|
By being brutal, you became a clean radical. Don't touch me you dirty!
- You have a 50% chance of resisting Mush contamination attempts.
- You have a 50% chance of resisting physical illnesses
|
Derek
|
Lost
|
Infantryman
|
A service weapon and enough training not to accidentally shoot yourself in the foot, you are a shining example of what the rich and powerful may call "canon fodder".
- +1
per day (Shooter Action Points).
- Doubles the odds of successful hits when using turrets.
- Starts out with an Customized Blaster.
|
Chao
|
Kept
|
IT Expert
|
The IT Expert is at home as soon as they are in front of a screen. They manipulate the nexus, navigation and communications terminals with ease.
- +2
per day (IT Action Points).
- Odds of success are doubled when using the
Hacker Kit.
- 4
NERON Projects benefit from a bonus related to this skill.
|
Eleesha
Frieda
Janice
Terrence
Mage Book
|
Kept
|
Leader
|
A charismatic leader knows how to effectively lead a team and increase morale using powerful, passionate speeches.
- For 2
, you can give a Motivational speech which increases the of crewmates in the current room.
|
Jin Su Kuan Ti
|
Kept
|
Lethargy
|
A charismatic leader knows how to effectively lead a team and increase morale using powerful, passionate speeches.
- For 2
, you can give a Motivational speech which increases the of crewmates in the current room.
|
Jin Su Kuan Ti
|
Kept
|
Logistics Expert
|
You personally oversee the organisation of every task aboard the Daedalus in order to maximize the efficiency of every one of your teammates.
- Every cycle, 1
is given randomly to a crewmate in the same room as you.
|
Jin Su
Paola
Mage Book
|
Kept
|
Medic
|
The Medic has medical training, allowing them to provide fast and precise treatment. They are also qualified to perform surgery.
- Treatment actions restore 2 additional :hp:
- Can perform Surgery
- Can identify the properties of medication
- +4% bonus to every Research conducted in the Laboratory.
|
Finola
Mage Book
|
Kept
|
OCD
|
Your work is clean, very clean, getting cleaner, ever cleaner. You are genuinely obsessed by cleanliness, but this has its advantages.
- You will never get
Dirty while performing most actions aboard the ship.
- Does not apply to extra-dirty actions such as extracting
Spores.
|
Finola
|
Kept
|
Motivator
|
Blah blah blah... Please!
- Daily: For 2:pa:, you can make a Boring Speech which gives 3:pm: to the crewmates present in the room
|
Derek
|
Kept
|
Mycologist
|
The Mycologist can treat fungal infections at the Infirmary or with the help of a Medikit
- Your treatment automatically removes 1 spore.

|
Ian
|
Lost
|
NERON's Only Friend
|
When you are present in the ship, NERON is calm, his routines run without errors and his performance is greatly improved.
- The gains from each NERON project are maximized for everyone
|
Janice
|
Kept
|
Nurse
|
Always ready to help.
- +2
Free Healing points each day.
- Can read the properties of the
Medicines.
- 1
NERON Project benefits from a bonus related to this skill.
|
Chun
Finola
|
Kept
|
Observant
|
Your observational skills are unparalleled. Nothing escapes you, neither sleight of hand nor easy hiding places.
- The Search action costs you one
less.
- You have a 25% chance of revealing
covert actions carried out in your presence
|
Eleesha
|
Kept
|
Opportunist
|
The social climber waits for the first opportunity to rise in the ship's hierarchy; no opportunity escapes him.
- +5
when you receive a title for the first time
- Works for each unique title
|
Stephen
|
Lost
|
Panic
|
It is when everything is going wrong that you reveal your full potential: Screaming very loudly and running around in all directions.
- You gain 1
and an additional 1 each cycle if there are 8 or fewer living humans on board.
|
Gioele
|
Kept
|
Paranoid
|
The paranoid crewmember always believes their crewmates to be potentially dangerous, they always watch their back using cameras.
- Starts with 1 additional
Camera
- Camera installation and removal costs 0

- 1
NERON Project benefits from a bonus related to this skill.
|
Gioele
|
Kept
|
Pilot
|
An expert in manoeuvring the Icarus, Pasiphae and Patroller craft. Their aerial mastery is impressive.
- Doubled chances of hitting targets in a Patrol craft
- Never miss a landing or takeoff.
- Also available for shipping.
- 8
NERON Projects benefit from a bonus related to this skill.
|
Roland
Hua
Terrence
Andie
Jin Su
Frieda
Mage Book
|
Kept
|
Physicist
|
The physicist is a high flier in the field of physics research. Their understanding of quantum mechanics and even the essence of the strings that make up our universe is their major talent. They also have the advantage when repairing PILGRED.
- Allow 1
(PILGRED Repair
Action) per day.
|
Raluca
|
Kept
|
Politician
|
They are either with you or against you!
- Unique: For 3
you can declare a coup at the Nexus. For the next cycle, NERON will consider you the leader of the Daedalus.
|
Kuan Ti
|
Kept
|
Polymath
|
Knowledge is in motion; the state no longer exists.
|
Eleesha
|
Kept
|
Polyvalent
|
You have some knowledge... It can always be useful.
You are considered a Botanist , Diplomat , and Biologist, but you do not have access to their actions and resources:
- Expedition: Prevents the Combat event during alien encounters. The Harvest event yields one additional fruit.
- Can read the properties of Medicines, Plants and Fruits
- +4% bonus when you contribute to each of the Laboratory 's Research projects
- Bonus for participating in certain projects
- Opens up new opportunities for trade
|
Andie
|
Kept
|
Premonition
|
Your intuition never fails you; you can review a teammate's recent activities in the form of luminous flashbacks. It's convenient, but it gives you a headache.
- For 1
, you can see the last action of a crewmate.
|
Chun
|
Kept
|
Radio Expert
|
The radio expert can decode the most complicated jumble of spatial waves in order to rebuild or send messages to the other end of the universe.
- Double effectiveness in restoring contact with the ground.
- Improves the ground contact attempts of teammates in the same room by 50%.
- 8
NERON Projects benefit from a bonus related to this skill.
|
Paola
Frieda
Janice
Mage Book
|
Kept
|
Rebel
|
Your links with the anti-Mush resistance allow you to understand and decode rogue signals far faster than any other radio expert.
- Double the progress in decoding rebel bases.
|
Paola
|
Kept
|
Robotics Expert
|
The robotics expert can create and operate drones in any way they see fit.
- Start with a
Drone plan.
- Can improve drones
- 6
NERON Projects benefit from a bonus related to this skill.
|
Terrence
Mage Book
|
Kept
|
Scrapper
|
Waste not, want not. Particularly when the ship is breaking down...
- Once per storage and per day: If you are in a Storage room, for 0
, you will find debris or even better.
|
Terrence
|
Kept
|
Self-sacrifice
|
Some exceptionally resilient people can endure the unbearable, but there is a high price.
- If your
drops to 0, you will not die, but you lose 1 per cycle
|
Janice
|
No Effect
|
Shooter
|
At ease handling all kinds of weapons.
- +2
(Shoot Actions) per day.
- Expedition: +1 to your team's strength in combat, if you have a firearm.
- Increases the chance of critical hits and reduces the chance of critical failure with firearms.
- 3
NERON Projects benefit from a bonus related to this skill.
|
Roland
Terrence
Chao
Derek
Paola
Jin Su
Stephen
Mage Book
|
Kept
|
Shrink
|
The Shrink is in charge of psychological support. They are able to keep morale high and treat psychological illnesses.
- At each cycle, 1
is regenerated for each character lying in their room.
- Passively treats the mental disorders of these patients
- Grants the Comfort action: For 1
, give 2 to a crewmate
- 1
NERON Project benefits from a bonus related to this skill.
|
Janice
Mage Book
|
Kept
|
Sneak
|
You are naturally fearful and know how to withdraw in order to escape all attempts at physical contact.
- Melee attacks against you receive a 25% penalty
- You can move around even with a
Guardian in the room
|
Chun
|
Kept
|
Solid
|
You'll incur no penalties for carrying heavy objects. Also useful for hand-to-hand combat.
- The maximum damage inflicted by your bare-handed attacks increases by one point.
- No penalties for carrying heavy objects.
- Can perform the Kick them out! action.
|
Gioele
Stephen
|
Kept
|
Sprinter
|
The Sprinter always puts their best foot forward! They get additional Movement Points.
- You earn an additional 2
every time you convert → . (Does not stack with the Anti-Grav Scooter).
- Expedition: +1 zone visited per trip.
|
Roland
Mage Book
|
Kept
|
Strateguru
|
To a certain degree of megalomania, you could call it talent. You're an expert in space battles, but everyone else thinks you're crazy.
- 50% chance to reduce each wave of Hunters by 33%.
|
Jin Su
|
Kept
|
Survivalist
|
The Survivalist is great to have on exploration missions. They can defend themselves more effectively against extra-terrestrial life forms and generally deal with these encounters better than anyone else.
- Expedition: All damage dealt to you is reduced by one point.
- Expedition: The Provision event grants an additional
Alien Steak.
- Expedition: You are the last one to be targeted if a fatality event occurs.
|
Hua
Chao
Frieda
|
Kept
|
Technician
|
Qualified to repair materials, equipment and the hull of the Daedalus.
- +1
(Repair Action Point) per day.
- Chance of success on Repairs is doubled.
- Can reinforce and dismantle objects.
- 20
NERON Projects benefit from a bonus related to this skill as does repairing PILGRED.
|
Terrence
Raluca
Hua
Kuan Ti
Eleesha
Mage Book
|
Kept
|
The Optimist
|
The pilot is an expert in maneuvering the Icarus, Pasiphae and Patrol craft. Their aerial mastery is impressive.
- The Optimist loses one less :morale: per day
|
Roland
Kuan Ti
|
No Effect
|
Torturer
|
The torturer knows all the pressure points and most sensitive areas with which they can convey their most important message... "You WILL talk."
- Grants the Torture Action. For 1
, the victim loses 1 and reveals X number of recent actions performed by them, where X is the number of missing on the victim
- +1
use of Torture per day. (2 Max)
|
Chao
|
Kept
|
U-Turn
|
We need to be able to correct our course.
Allows you to see what the next sector will be during an expedition:
- For 2
, it allows you to return to the Daedalus in an emergency.
|
Hua
|
Kept
|
Victimizer
|
Some well-intentioned remarks can have unexpected repercussions.
- For 1
, it allows you to cast Anathema on a teammate. That teammate gains the status of Pariah.
- The Pariah loses 20% of the success rate of his actions.
- His stealthy actions become discreet.
- The Pariah status lasts as long as the persecutor is alive, or until the pariah dies or becomes Inactive.
|
Gioele
|
Kept
|
Wrestler
|
The wrestler's German suplexes make the vertebrae of all his opponents tremble.
- Your melee attacks can deal up to 2 additional damage if you are not mutated.
- You have the option to throw out
|
Chao
Derek
|
Kept
|