Intelligent Life
Jump to navigation
Jump to search
Intelligent Life
|
Maximum per planet | Weight at creation[1] | Weight at analysis[2] | Weight at exploration[3] | |
|---|---|---|---|---|---|
| Advanced form of intelligent life detected. | 4 | 8 | 4 | 8 | |
| Possible events | Base weight | Base probability | Canceled by |
Negative for |
Other Effects |
| Fight (Strength 12) A strange being approaches and shrieks piercingly enough to make your ears ache. You'll have to find a way to stop it. |
4 | 40% | yes | yes | Combat weapons Canceled by |
| Provision (2 alien steaks) During an otherwise peaceful expedition, you suddenly find yourself face to face with a strange being. Although effective communication was impossible, upon leaving you are given a bag containing some of the spoils of an alien big-game hunt. |
3 | 30% | no | no | |
| Artefact Behind a rock, you find a weakened alien. You give them a little water to help them to regain consciousness. The creature gives you an unusual [Equipment] before setting off. |
2 | 20% | no | no | |
| Item lost A strange being is trying to communicate with you, inspecting you all closely before taking the [Equipment] belonging to [Character] and runs off on its huge hind legs. |
1 | 10% | no | yes | no |
| ||||||||
- ↑ Chance to be generated on a new planet. Calculated as weight / total weights of sectors that have not reached their maximum quantity.
- ↑ Chance to be analyzed when present on a planet. Calculated as weight / total weights of unanalyzed sectors.
- ↑ Chance to be visited when present on a planet. Calculated as weight / total weights of unvisited sectors.
