Wreckage
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Wreckage
|
Maximum per planet | Weight at creation[1] | Weight at analysis[2] | Weight at exploration[3] | |
|---|---|---|---|---|---|
| Presence of an unknown wreck detected. | 4 | 2 | 1 | 8 | |
| Possible events | Base weight | Base probability | Canceled by |
Negative for |
Other Effects |
| Artefact The wreck contains a strange alien artifact... Well snatched! |
4 | 40% | no | no | no |
| Hydrocarbon Deposits (3 units of fuel) By siphoning the wreck's tank, you manage to recover 3 units of fuel. |
3 | 30% | no | no | |
| Nothing to report The wreck is totally empty... How disappointing! |
2 | 20% | no | no | no |
| Fight (Strength 8, 10, 12, 15, 18, or 32) It would appear that the pilot of the vessel is still alive! It's quite apparent that they don't consider you their saviour... |
1 | 10% | yes | yes | Combat weapons |
| ||||||||
- ↑ Chance to be generated on a new planet. Calculated as weight / total weights of sectors that have not reached their maximum quantity.
- ↑ Chance to be analyzed when present on a planet. Calculated as weight / total weights of unanalyzed sectors.
- ↑ Chance to be visited when present on a planet. Calculated as weight / total weights of unvisited sectors.
