Ruins
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Ruins
|
Maximum per planet | Weight at creation[1] | Weight at analysis[2] | Weight at exploration[3] | |
|---|---|---|---|---|---|
| Presence of ruins from an ancient civilization detected. | 4 | 2 | 2 | 8 | |
| Possible events | Base weight | Base probability | Canceled by |
Negative for |
Other Effects |
| Artefact In the middle of the ruins of the largest building in the city you find an intact alien artefact! |
4 | 40% | no | no | no |
| Nothing to report For several hours, you wander around the ruined city without finding anything even slightly interesting. |
3 | 30% | no | no | no |
| Fight (Strength 15) While searching the ruined city, you haven't noticed the hordes of Alien Zombies now surrounding you... It's an ambush! |
2 | 20% | yes | no | Combat weapons |
| Accident A ruined arch collapses on [Character]! |
1 | 10% | no | yes | no |
| ||||||||
- ↑ Chance to be generated on a new planet. Calculated as weight / total weights of sectors that have not reached their maximum quantity.
- ↑ Chance to be analyzed when present on a planet. Calculated as weight / total weights of unanalyzed sectors.
- ↑ Chance to be visited when present on a planet. Calculated as weight / total weights of unvisited sectors.
